From 139088228faa7f3c446af7387e017933998a5570 Mon Sep 17 00:00:00 2001 From: Derek Sollenberger Date: Tue, 10 Dec 2013 12:28:58 -0500 Subject: Update HWUI matrix API 1. more closely mirror Skia API by using const ref instead of ptrs 2. store SkMatrix in the drawOp instead of the linear allocation heap Change-Id: I4b9f6f76b9f7d19325e29303d27b793679fd4823 --- libs/hwui/RenderNode.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'libs/hwui/RenderNode.cpp') diff --git a/libs/hwui/RenderNode.cpp b/libs/hwui/RenderNode.cpp index df74f31cf517..b65fe9eb1098 100644 --- a/libs/hwui/RenderNode.cpp +++ b/libs/hwui/RenderNode.cpp @@ -212,9 +212,9 @@ void RenderNode::setViewProperties(OpenGLRenderer& renderer, T& handler) { renderer.translate(properties().getLeft(), properties().getTop()); } if (properties().getStaticMatrix()) { - renderer.concatMatrix(properties().getStaticMatrix()); + renderer.concatMatrix(*properties().getStaticMatrix()); } else if (properties().getAnimationMatrix()) { - renderer.concatMatrix(properties().getAnimationMatrix()); + renderer.concatMatrix(*properties().getAnimationMatrix()); } if (properties().hasTransformMatrix()) { if (properties().isTransformTranslateOnly()) { -- cgit v1.2.3-59-g8ed1b