From 183e1380cef0f63610497abed01e16036a2ea2d4 Mon Sep 17 00:00:00 2001 From: John Reck Date: Wed, 9 Oct 2019 13:41:18 -0700 Subject: Improve dumping of display list memory usage The first step of improving is measuring. So measure better. Bug: 138856108 Test: dump Change-Id: I076b904a1f0dfb209622c76bcb8778a10cd2b7db --- libs/hwui/RenderNode.cpp | 14 +++++++++++++- 1 file changed, 13 insertions(+), 1 deletion(-) (limited to 'libs/hwui/RenderNode.cpp') diff --git a/libs/hwui/RenderNode.cpp b/libs/hwui/RenderNode.cpp index 8eb5e3d3dfbc..6761435a8171 100644 --- a/libs/hwui/RenderNode.cpp +++ b/libs/hwui/RenderNode.cpp @@ -108,7 +108,7 @@ void RenderNode::output(std::ostream& output, uint32_t level) { output << std::endl; } -int RenderNode::getDebugSize() { +int RenderNode::getUsageSize() { int size = sizeof(RenderNode); if (mStagingDisplayList) { size += mStagingDisplayList->getUsedSize(); @@ -119,6 +119,18 @@ int RenderNode::getDebugSize() { return size; } +int RenderNode::getAllocatedSize() { + int size = sizeof(RenderNode); + if (mStagingDisplayList) { + size += mStagingDisplayList->getAllocatedSize(); + } + if (mDisplayList && mDisplayList != mStagingDisplayList) { + size += mDisplayList->getAllocatedSize(); + } + return size; +} + + void RenderNode::prepareTree(TreeInfo& info) { ATRACE_CALL(); LOG_ALWAYS_FATAL_IF(!info.damageAccumulator, "DamageAccumulator missing"); -- cgit v1.2.3-59-g8ed1b