From 642ebea6e14b72c512ef1168dc6edb061035dded Mon Sep 17 00:00:00 2001 From: John Reck Date: Mon, 17 Jul 2017 09:55:02 -0700 Subject: Delete all ro.hwui.* props Remove all ro.hwui.* tuning props and instead calculate them from the screen resolution. Or just hardcode them to what all devices were hardcoding them to anyway. Bug: 63741221 Test: Check cache size results on sailfish Change-Id: I8b0d210572a246f4fefb076935cf5156a70c274c Merged-In: I8b0d210572a246f4fefb076935cf5156a70c274c (cherry picked from commit 8dc02f99d09130ace2ee738c2e689db1b3f33181) --- libs/hwui/RenderBufferCache.cpp | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) (limited to 'libs/hwui/RenderBufferCache.cpp') diff --git a/libs/hwui/RenderBufferCache.cpp b/libs/hwui/RenderBufferCache.cpp index 1ac57cdbac0c..2f8ddfe6d660 100644 --- a/libs/hwui/RenderBufferCache.cpp +++ b/libs/hwui/RenderBufferCache.cpp @@ -17,6 +17,7 @@ #include "Debug.h" #include "Properties.h" #include "RenderBufferCache.h" +#include "DeviceInfo.h" #include @@ -36,13 +37,20 @@ namespace uirenderer { #define RENDER_BUFFER_LOGD(...) #endif +static uint32_t calculateRboCacheSize() { + // TODO: Do we need to use extensions().has4BitStencil() here? + // The tuning guide recommends it, but all real devices are configured + // with a larger cache than necessary by 4x, so keep the 2x for now regardless + return DeviceInfo::multiplyByResolution(2); +} + /////////////////////////////////////////////////////////////////////////////// // Constructors/destructor /////////////////////////////////////////////////////////////////////////////// RenderBufferCache::RenderBufferCache() : mSize(0) - , mMaxSize(Properties::renderBufferCacheSize) {} + , mMaxSize(calculateRboCacheSize()) {} RenderBufferCache::~RenderBufferCache() { clear(); -- cgit v1.2.3-59-g8ed1b