From db1938e0e6ef816e228c815adccebd5cb05f2aa8 Mon Sep 17 00:00:00 2001 From: Romain Guy Date: Mon, 2 Aug 2010 18:50:22 -0700 Subject: Add support for ColorFilters. Color filters are fully supported and can be used with shaders. Change-Id: Id90ccf1c81cb462f2431f366f3f8f710d7971e04 --- libs/hwui/ProgramCache.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'libs/hwui/ProgramCache.h') diff --git a/libs/hwui/ProgramCache.h b/libs/hwui/ProgramCache.h index d60f6cefc240..a1a4a0e1b879 100644 --- a/libs/hwui/ProgramCache.h +++ b/libs/hwui/ProgramCache.h @@ -35,7 +35,7 @@ namespace uirenderer { /////////////////////////////////////////////////////////////////////////////// // Debug -#define DEBUG_PROGRAM_CACHE 1 +#define DEBUG_PROGRAM_CACHE 0 // Debug #if DEBUG_PROGRAM_CACHE @@ -180,6 +180,8 @@ private: void generatePorterDuffBlend(String8& shader, const char* name, SkXfermode::Mode mode); void generateTextureWrap(String8& shader, GLenum wrapS, GLenum wrapT); + void printLongString(const String8& shader) const; + KeyedVector mCache; }; // class ProgramCache -- cgit v1.2.3-59-g8ed1b