From 2e57a442f3ec9367b239b6331906144a172ac14b Mon Sep 17 00:00:00 2001 From: "dohyunia.kim" Date: Wed, 8 Nov 2017 15:46:56 +0900 Subject: Change shader precision because of CTS fail Change-Id: I5d8747ecf9091a251b56d3a9de4bdb8ab0260898 Merged-In: I5d8747ecf9091a251b56d3a9de4bdb8ab0260898 --- libs/hwui/ProgramCache.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'libs/hwui/ProgramCache.cpp') diff --git a/libs/hwui/ProgramCache.cpp b/libs/hwui/ProgramCache.cpp index b767046f1a4f..11360a1f6e33 100644 --- a/libs/hwui/ProgramCache.cpp +++ b/libs/hwui/ProgramCache.cpp @@ -62,7 +62,7 @@ const char* gVS_Header_Uniforms_HasRoundRectClip = "uniform mediump vec4 roundRectInnerRectLTWH;\n" "uniform mediump float roundRectRadius;\n"; const char* gVS_Header_Varyings_HasTexture = - "varying vec2 outTexCoords;\n"; + "varying highp vec2 outTexCoords;\n"; const char* gVS_Header_Varyings_HasColors = "varying vec4 outColors;\n"; const char* gVS_Header_Varyings_HasVertexAlpha = -- cgit v1.2.3-59-g8ed1b