From c6aacce37191e1cc79cfeba13b39899f59c68c3b Mon Sep 17 00:00:00 2001 From: Steve Block Date: Fri, 6 Jan 2012 19:20:56 +0000 Subject: Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) Change-Id: I1de629b4632a4b3187ca1a28d6416daccd35f924 --- libs/hwui/Program.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'libs/hwui/Program.cpp') diff --git a/libs/hwui/Program.cpp b/libs/hwui/Program.cpp index 972dd87a5d71..043a0921e36a 100644 --- a/libs/hwui/Program.cpp +++ b/libs/hwui/Program.cpp @@ -42,13 +42,13 @@ Program::Program(const char* vertex, const char* fragment) { GLint status; glGetProgramiv(id, GL_LINK_STATUS, &status); if (status != GL_TRUE) { - LOGE("Error while linking shaders:"); + ALOGE("Error while linking shaders:"); GLint infoLen = 0; glGetProgramiv(id, GL_INFO_LOG_LENGTH, &infoLen); if (infoLen > 1) { GLchar log[infoLen]; glGetProgramInfoLog(id, infoLen, 0, &log[0]); - LOGE("%s", log); + ALOGE("%s", log); } glDeleteShader(vertexShader); glDeleteShader(fragmentShader); @@ -115,7 +115,7 @@ GLuint Program::buildShader(const char* source, GLenum type) { // use a fixed size instead GLchar log[512]; glGetShaderInfoLog(shader, sizeof(log), 0, &log[0]); - LOGE("Error while compiling shader: %s", log); + ALOGE("Error while compiling shader: %s", log); glDeleteShader(shader); return 0; } -- cgit v1.2.3-59-g8ed1b