From 20a248934c67b19c8734362dba76a5cc94254686 Mon Sep 17 00:00:00 2001 From: Chris Craik Date: Wed, 19 Aug 2015 14:21:42 -0700 Subject: Simplify TextureView draw path bug:20461288 Change-Id: I239fbd26ab2177481c84feb62a1da68faeb634ac --- libs/hwui/OpenGLRenderer.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'libs/hwui/OpenGLRenderer.h') diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h index 4f75482f06e5..501a219b91f4 100755 --- a/libs/hwui/OpenGLRenderer.h +++ b/libs/hwui/OpenGLRenderer.h @@ -187,7 +187,7 @@ public: const SkPaint* paint, int flags); void drawRenderNode(RenderNode* displayList, Rect& dirty, int32_t replayFlags = 1); - void drawLayer(Layer* layer, float x, float y); + void drawLayer(Layer* layer); void drawBitmap(const SkBitmap* bitmap, const SkPaint* paint); void drawBitmaps(const SkBitmap* bitmap, AssetAtlas::Entry* entry, int bitmapCount, TextureVertex* vertices, bool pureTranslate, const Rect& bounds, const SkPaint* paint); -- cgit v1.2.3-59-g8ed1b