From 5515637540bedd8fc9a1a6e46a4b512dd45520a5 Mon Sep 17 00:00:00 2001 From: John Reck Date: Wed, 21 Jan 2015 07:46:37 -0800 Subject: Add a WAIT_FOR_GPU_COMPLETION option Change-Id: I18d526120651676109200bfd5da87cafcd7e3d13 --- libs/hwui/OpenGLRenderer.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'libs/hwui/OpenGLRenderer.cpp') diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp index 42b246c09cfe..76525e0cd9fa 100644 --- a/libs/hwui/OpenGLRenderer.cpp +++ b/libs/hwui/OpenGLRenderer.cpp @@ -20,7 +20,6 @@ #include "DeferredDisplayList.h" #include "DisplayListRenderer.h" -#include "Fence.h" #include "GammaFontRenderer.h" #include "Patch.h" #include "PathTessellator.h" @@ -563,7 +562,7 @@ void OpenGLRenderer::flushLayerUpdates() { updateLayers(); flushLayers(); // Wait for all the layer updates to be executed - AutoFence fence; + glFinish(); } void OpenGLRenderer::markLayersAsBuildLayers() { -- cgit v1.2.3-59-g8ed1b