From 7c85c54499994c687a833644f7f213e747fadb98 Mon Sep 17 00:00:00 2001 From: Chris Craik Date: Wed, 19 Aug 2015 15:10:24 -0700 Subject: Remove Matrix4::load(Matrix4&) bug:22320446 Change-Id: Id6d1cc9b4aea828b0cdf622ad672064d72671f8d --- libs/hwui/OpenGLRenderer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'libs/hwui/OpenGLRenderer.cpp') diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp index 7a56d42b65e2..e63a579fe2b4 100644 --- a/libs/hwui/OpenGLRenderer.cpp +++ b/libs/hwui/OpenGLRenderer.cpp @@ -1141,7 +1141,7 @@ bool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDef // Transform and alpha always deferred, since they are used by state operations // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything) - state.mMatrix.load(*currentMatrix); + state.mMatrix = *currentMatrix; state.mAlpha = currentSnapshot()->alpha; // always store/restore, since these are just pointers -- cgit v1.2.3-59-g8ed1b