From 74cf7e6a25c6d7b331c231b7bc2512044f9d2950 Mon Sep 17 00:00:00 2001 From: Chris Craik Date: Thu, 7 Aug 2014 14:34:46 -0700 Subject: Cap scales used for tessellation with minimum and maximum bug:15615144 Change-Id: I3e833864af3a7b34e444bd13db34b6c90496a8b6 --- libs/hwui/OpenGLRenderer.cpp | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) (limited to 'libs/hwui/OpenGLRenderer.cpp') diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp index e00d2e3286ac..396c7f3579f3 100755 --- a/libs/hwui/OpenGLRenderer.cpp +++ b/libs/hwui/OpenGLRenderer.cpp @@ -58,11 +58,6 @@ namespace uirenderer { // Defines /////////////////////////////////////////////////////////////////////////////// -#define RAD_TO_DEG (180.0f / 3.14159265f) -#define MIN_ANGLE 0.001f - -#define ALPHA_THRESHOLD 0 - static GLenum getFilter(const SkPaint* paint) { if (!paint || paint->getFilterLevel() != SkPaint::kNone_FilterLevel) { return GL_LINEAR; @@ -692,7 +687,7 @@ void OpenGLRenderer::updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect (fboLayer && clip.isEmpty())) { mSnapshot->empty = fboLayer; } else { - mSnapshot->invisible = mSnapshot->invisible || (alpha <= ALPHA_THRESHOLD && fboLayer); + mSnapshot->invisible = mSnapshot->invisible || (alpha <= 0 && fboLayer); } } -- cgit v1.2.3-59-g8ed1b