From 5b7a3150a6dbf193b371854b66fa654937633d3a Mon Sep 17 00:00:00 2001 From: Romain Guy Date: Wed, 23 Mar 2011 17:15:38 -0700 Subject: Don't crash when omitting paint to drawBitmap() with A8 configs. Change-Id: I3d630554ad82fa846385274d12d0434e890ef45d --- libs/hwui/OpenGLRenderer.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'libs/hwui/OpenGLRenderer.cpp') diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp index 6c454a4f2b38..a5765482d425 100644 --- a/libs/hwui/OpenGLRenderer.cpp +++ b/libs/hwui/OpenGLRenderer.cpp @@ -1099,7 +1099,9 @@ void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, Sk setupDraw(); setupDrawWithTexture(true); - setupDrawAlpha8Color(paint->getColor(), alpha); + if (paint) { + setupDrawAlpha8Color(paint->getColor(), alpha); + } setupDrawColorFilter(); setupDrawShader(); setupDrawBlending(true, mode); -- cgit v1.2.3-59-g8ed1b