From 3a3fa1be9ab8e11edc660ecb35ae21ae0b5c8cc2 Mon Sep 17 00:00:00 2001 From: Romain Guy Date: Mon, 6 Dec 2010 18:47:50 -0800 Subject: Draw text decorations correctly. Change-Id: I237c0ca8bfe9f233e62476e80f72bcea4359398e --- libs/hwui/OpenGLRenderer.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'libs/hwui/OpenGLRenderer.cpp') diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp index b24c04febdee..fc14777c7881 100644 --- a/libs/hwui/OpenGLRenderer.cpp +++ b/libs/hwui/OpenGLRenderer.cpp @@ -1116,6 +1116,8 @@ void OpenGLRenderer::drawText(const char* text, int bytesCount, int count, } // TODO: Handle paint->getTextScaleX() + const float oldX = x; + const float oldY = y; const bool pureTranslate = mSnapshot->transform->isPureTranslate(); if (pureTranslate) { x = (int) floorf(x + mSnapshot->transform->getTranslateX() + 0.5f); @@ -1194,7 +1196,7 @@ void OpenGLRenderer::drawText(const char* text, int bytesCount, int count, glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); glDisableVertexAttribArray(mCaches.currentProgram->getAttrib("texCoords")); - drawTextDecorations(text, bytesCount, length, x, y, paint); + drawTextDecorations(text, bytesCount, length, oldX, oldY, paint); } void OpenGLRenderer::drawPath(SkPath* path, SkPaint* paint) { -- cgit v1.2.3-59-g8ed1b