From 03750a067e818ca7fbd0f590e2ff6a8fded21e6c Mon Sep 17 00:00:00 2001 From: Romain Guy Date: Mon, 18 Oct 2010 14:06:08 -0700 Subject: Use VBOs to render most geometries. Change-Id: I4360dc4fe5693ab425450c107282b2c22db4dca7 --- libs/hwui/Matrix.cpp | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'libs/hwui/Matrix.cpp') diff --git a/libs/hwui/Matrix.cpp b/libs/hwui/Matrix.cpp index 1a0fcf4b0bd2..83ea615d2263 100644 --- a/libs/hwui/Matrix.cpp +++ b/libs/hwui/Matrix.cpp @@ -55,9 +55,11 @@ void Matrix4::loadIdentity() { } bool Matrix4::changesBounds() { - return !(almost(data[0], 1.0f) && almost(data[1], 0.0f) && almost(data[2], 0.0f) && - almost(data[4], 0.0f) && almost(data[5], 1.0f) && almost(data[6], 0.0f) && - almost(data[8], 0.0f) && almost(data[9], 0.0f) && almost(data[10], 1.0f)); + return !(ALMOST_EQUAL(data[0], 1.0f) && ALMOST_EQUAL(data[1], 0.0f) && + ALMOST_EQUAL(data[2], 0.0f) && ALMOST_EQUAL(data[4], 0.0f) && + ALMOST_EQUAL(data[5], 1.0f) && ALMOST_EQUAL(data[6], 0.0f) && + ALMOST_EQUAL(data[8], 0.0f) && ALMOST_EQUAL(data[9], 0.0f) && + ALMOST_EQUAL(data[10], 1.0f)); } void Matrix4::load(const float* v) { -- cgit v1.2.3-59-g8ed1b