From 44eb2c00861098dd3e2950d923646814b4cc57c2 Mon Sep 17 00:00:00 2001 From: Chris Craik Date: Thu, 29 Jan 2015 09:45:09 -0800 Subject: Refactor blending and texture gl state Change-Id: Ia6b3c8b2afd3dfcee7f3ce401d846b789612054a --- libs/hwui/Image.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'libs/hwui/Image.cpp') diff --git a/libs/hwui/Image.cpp b/libs/hwui/Image.cpp index edf3930856ea..a31c54675f8a 100644 --- a/libs/hwui/Image.cpp +++ b/libs/hwui/Image.cpp @@ -39,7 +39,7 @@ Image::Image(sp buffer) { } else { // Create a 2D texture to sample from the EGLImage glGenTextures(1, &mTexture); - Caches::getInstance().bindTexture(mTexture); + Caches::getInstance().textureState().bindTexture(mTexture); glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, mImage); GLenum status = GL_NO_ERROR; @@ -54,7 +54,7 @@ Image::~Image() { eglDestroyImageKHR(eglGetDisplay(EGL_DEFAULT_DISPLAY), mImage); mImage = EGL_NO_IMAGE_KHR; - Caches::getInstance().deleteTexture(mTexture); + Caches::getInstance().textureState().deleteTexture(mTexture); mTexture = 0; } } -- cgit v1.2.3-59-g8ed1b