From be1b127c7bec252e0c6ab0e06ed6babed07d496f Mon Sep 17 00:00:00 2001 From: Romain Guy Date: Thu, 6 Jun 2013 14:02:54 -0700 Subject: Assume a texture is unbound after deleting it Bug #9316260 The GL specification indicates that deleting a bound texture has the side effect of binding the default texture (name=0). This change replaces all calls to glDeleteTextures() by Caches::deleteTexture() to properly keep track of texture bindings. Change-Id: Ifbc60ef433e0f9776a668dd5bd5f0adbc65a77a0 --- libs/hwui/GradientCache.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'libs/hwui/GradientCache.cpp') diff --git a/libs/hwui/GradientCache.cpp b/libs/hwui/GradientCache.cpp index 1ed04faec94f..1815bffcc3fb 100644 --- a/libs/hwui/GradientCache.cpp +++ b/libs/hwui/GradientCache.cpp @@ -120,7 +120,7 @@ void GradientCache::operator()(GradientCacheEntry& shader, Texture*& texture) { const uint32_t size = texture->width * texture->height * bytesPerPixel(); mSize -= size; - glDeleteTextures(1, &texture->id); + texture->deleteTexture(); delete texture; } } -- cgit v1.2.3-59-g8ed1b