From f09ff5aa57bff01cb17595fb7ca8e48d238a6acd Mon Sep 17 00:00:00 2001 From: Chris Craik Date: Tue, 8 Dec 2015 17:21:58 -0800 Subject: Add bitmapmesh, rect, and patch rendering bug:22480459 Change-Id: Id9e9146997dd018b3e4e785c2bc13689e3cf7c3c --- libs/hwui/FontRenderer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'libs/hwui/FontRenderer.cpp') diff --git a/libs/hwui/FontRenderer.cpp b/libs/hwui/FontRenderer.cpp index 9c8649fc9775..8acdb624a1ce 100644 --- a/libs/hwui/FontRenderer.cpp +++ b/libs/hwui/FontRenderer.cpp @@ -73,7 +73,7 @@ void TextDrawFunctor::draw(CacheTexture& texture, bool linearFiltering) { .setMeshTexturedIndexedQuads(texture.mesh(), texture.meshElementCount()) .setFillTexturePaint(texture.getTexture(), textureFillFlags, paint, bakedState->alpha) .setTransform(bakedState->computedState.transform, transformFlags) - .setModelViewOffsetRect(0, 0, Rect(0, 0, 0, 0)) + .setModelViewIdentityEmptyBounds() .build(); // Note: don't pass dirty bounds here, so user must manage passing dirty bounds to renderer renderer->renderGlop(nullptr, clip, glop); -- cgit v1.2.3-59-g8ed1b