From a46ca5ec732a884c78d3e98f8b4eb8de03bc23f8 Mon Sep 17 00:00:00 2001 From: "huanhuan.x.wang" Date: Tue, 14 Apr 2015 16:23:15 +0200 Subject: Make the value for shadowRadius less than 1.0 work bug:22806069 Shadow effect is not visible if the shadowRadius is set between 0.1 and 1.0. Cherry-pick of 8d9b5fbd from AOSP Change-Id: Ifff71f44d66ba604bd751bb1df96a9904ae7998e --- libs/hwui/FontRenderer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'libs/hwui/FontRenderer.cpp') diff --git a/libs/hwui/FontRenderer.cpp b/libs/hwui/FontRenderer.cpp index 9be8c7d45bca..057c231012a4 100644 --- a/libs/hwui/FontRenderer.cpp +++ b/libs/hwui/FontRenderer.cpp @@ -732,7 +732,7 @@ void FontRenderer::blurImage(uint8_t** image, int32_t width, int32_t height, flo #endif std::unique_ptr gaussian(new float[2 * intRadius + 1]); - Blur::generateGaussianWeights(gaussian.get(), intRadius); + Blur::generateGaussianWeights(gaussian.get(), radius); std::unique_ptr scratch(new uint8_t[width * height]); Blur::horizontal(gaussian.get(), intRadius, *image, scratch.get(), width, height); -- cgit v1.2.3-59-g8ed1b