From 28a4d9935c214374cbd487d3419abb80f57d6f80 Mon Sep 17 00:00:00 2001 From: Derek Sollenberger Date: Thu, 20 Sep 2018 13:37:24 -0400 Subject: Refactor RenderState and remove unused functionality. Test: hwui_unit_tests still pass Change-Id: Ie943671535ab8c5da1bac05985e815e0cb842dc1 --- libs/hwui/DeferredLayerUpdater.h | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'libs/hwui/DeferredLayerUpdater.h') diff --git a/libs/hwui/DeferredLayerUpdater.h b/libs/hwui/DeferredLayerUpdater.h index 4c323b861002..b2c5131dd613 100644 --- a/libs/hwui/DeferredLayerUpdater.h +++ b/libs/hwui/DeferredLayerUpdater.h @@ -27,6 +27,7 @@ #include #include +#include "renderstate/RenderState.h" #include "surfacetexture/SurfaceTexture.h" #include "Layer.h" #include "Rect.h" @@ -38,7 +39,7 @@ class RenderState; // Container to hold the properties a layer should be set to at the start // of a render pass -class DeferredLayerUpdater : public VirtualLightRefBase { +class DeferredLayerUpdater : public VirtualLightRefBase, public IGpuContextCallback { public: // Note that DeferredLayerUpdater assumes it is taking ownership of the layer // and will not call incrementRef on it as a result. @@ -98,6 +99,9 @@ public: void destroyLayer(); +protected: + void onContextDestroyed() override; + private: RenderState& mRenderState; -- cgit v1.2.3-59-g8ed1b