From 749906b468912dab7bf69a86e852deac3e80b0cc Mon Sep 17 00:00:00 2001 From: John Reck Date: Fri, 3 Oct 2014 15:02:19 -0700 Subject: Cleanup DeferredLayerUpdater Bug: 17765082 DeferredLayerUpdater had fallen behind RT updates. Re-snap to latest expectations, ensuring to call requireGlContext() prior to detachSurfaceTexture to avoid leaking SurfaceTextures Change-Id: Ic65fb9831e5284f658866da8da9ad5af1d227699 --- libs/hwui/DeferredLayerUpdater.cpp | 41 ++++++++++++++++++++++++++++---------- 1 file changed, 30 insertions(+), 11 deletions(-) (limited to 'libs/hwui/DeferredLayerUpdater.cpp') diff --git a/libs/hwui/DeferredLayerUpdater.cpp b/libs/hwui/DeferredLayerUpdater.cpp index 836de451476f..a6d7e78b87bf 100644 --- a/libs/hwui/DeferredLayerUpdater.cpp +++ b/libs/hwui/DeferredLayerUpdater.cpp @@ -18,38 +18,52 @@ #include "OpenGLRenderer.h" #include "LayerRenderer.h" +#include "renderthread/EglManager.h" +#include "renderthread/RenderTask.h" namespace android { namespace uirenderer { -static void defaultLayerDestroyer(Layer* layer) { - Caches::getInstance().resourceCache.decrementRefcount(layer); -} +class DeleteLayerTask : public renderthread::RenderTask { +public: + DeleteLayerTask(renderthread::EglManager& eglManager, Layer* layer) + : mEglManager(eglManager) + , mLayer(layer) + {} + + virtual void run() { + mEglManager.requireGlContext(); + LayerRenderer::destroyLayer(mLayer); + mLayer = 0; + delete this; + } -DeferredLayerUpdater::DeferredLayerUpdater(Layer* layer, LayerDestroyer destroyer) +private: + renderthread::EglManager& mEglManager; + Layer* mLayer; +}; + +DeferredLayerUpdater::DeferredLayerUpdater(renderthread::RenderThread& thread, Layer* layer) : mSurfaceTexture(0) , mTransform(0) , mNeedsGLContextAttach(false) , mUpdateTexImage(false) , mLayer(layer) , mCaches(Caches::getInstance()) - , mDestroyer(destroyer) { + , mRenderThread(thread) { mWidth = mLayer->layer.getWidth(); mHeight = mLayer->layer.getHeight(); mBlend = mLayer->isBlend(); mColorFilter = SkSafeRef(mLayer->getColorFilter()); mAlpha = mLayer->getAlpha(); mMode = mLayer->getMode(); - - if (!mDestroyer) { - mDestroyer = defaultLayerDestroyer; - } } DeferredLayerUpdater::~DeferredLayerUpdater() { SkSafeUnref(mColorFilter); setTransform(0); - mDestroyer(mLayer); + mRenderThread.queue(new DeleteLayerTask(mRenderThread.eglManager(), mLayer)); + mLayer = 0; } void DeferredLayerUpdater::setPaint(const SkPaint* paint) { @@ -121,7 +135,12 @@ void DeferredLayerUpdater::doUpdateTexImage() { void DeferredLayerUpdater::detachSurfaceTexture() { if (mSurfaceTexture.get()) { - mSurfaceTexture->detachFromContext(); + mRenderThread.eglManager().requireGlContext(); + status_t err = mSurfaceTexture->detachFromContext(); + if (err != 0) { + // TODO: Elevate to fatal exception + ALOGE("Failed to detach SurfaceTexture from context %d", err); + } mSurfaceTexture = 0; mLayer->clearTexture(); } -- cgit v1.2.3-59-g8ed1b