From c5f94d8a4779050125145396ca83fbc862c7ed6b Mon Sep 17 00:00:00 2001 From: Eino-Ville Talvala Date: Fri, 18 Feb 2011 11:02:42 -0800 Subject: Add support for timestamps into SurfaceTexture. API addition: The timestamps are represented as nanoseconds from some arbitrary time point. Like the SurfaceTexture transform matrix, the timestamp retrieved by getTimestamp is for the last frame sent to the GL texture using updateTexImage(). Camera HAL change: Expect vendors to set these timestamps using native_window_set_buffers_timestamp(). For now, they are autogenerated by SurfaceTextureClient if set_buffers_timestamp() is never called, but such timing is likely not accurate enough to pass a CTS test. bug:3300707 Change-Id: Ife131a0c2a826ac27342e11b8a6c42ff49e1bea7 --- libs/gui/SurfaceTexture.cpp | 24 +++++++++++++++++++----- 1 file changed, 19 insertions(+), 5 deletions(-) (limited to 'libs/gui/SurfaceTexture.cpp') diff --git a/libs/gui/SurfaceTexture.cpp b/libs/gui/SurfaceTexture.cpp index 5c6d71b1501b..cdaca47b6564 100644 --- a/libs/gui/SurfaceTexture.cpp +++ b/libs/gui/SurfaceTexture.cpp @@ -76,9 +76,15 @@ static float mtxRot270[16] = { static void mtxMul(float out[16], const float a[16], const float b[16]); SurfaceTexture::SurfaceTexture(GLuint tex) : - mBufferCount(MIN_BUFFER_SLOTS), mCurrentTexture(INVALID_BUFFER_SLOT), - mCurrentTransform(0), mLastQueued(INVALID_BUFFER_SLOT), - mLastQueuedTransform(0), mNextTransform(0), mTexName(tex) { + mBufferCount(MIN_BUFFER_SLOTS), + mCurrentTexture(INVALID_BUFFER_SLOT), + mCurrentTransform(0), + mCurrentTimestamp(0), + mLastQueued(INVALID_BUFFER_SLOT), + mLastQueuedTransform(0), + mLastQueuedTimestamp(0), + mNextTransform(0), + mTexName(tex) { LOGV("SurfaceTexture::SurfaceTexture"); for (int i = 0; i < NUM_BUFFER_SLOTS; i++) { mSlots[i].mEglImage = EGL_NO_IMAGE_KHR; @@ -153,7 +159,7 @@ status_t SurfaceTexture::dequeueBuffer(int *buf) { return OK; } -status_t SurfaceTexture::queueBuffer(int buf) { +status_t SurfaceTexture::queueBuffer(int buf, int64_t timestamp) { LOGV("SurfaceTexture::queueBuffer"); Mutex::Autolock lock(mMutex); if (buf < 0 || mBufferCount <= buf) { @@ -172,6 +178,7 @@ status_t SurfaceTexture::queueBuffer(int buf) { mLastQueued = buf; mLastQueuedCrop = mNextCrop; mLastQueuedTransform = mNextTransform; + mLastQueuedTimestamp = timestamp; if (mFrameAvailableListener != 0) { mFrameAvailableListener->onFrameAvailable(); } @@ -246,12 +253,13 @@ status_t SurfaceTexture::updateTexImage() { mCurrentTextureBuf = mSlots[mCurrentTexture].mGraphicBuffer; mCurrentCrop = mLastQueuedCrop; mCurrentTransform = mLastQueuedTransform; + mCurrentTimestamp = mLastQueuedTimestamp; } return OK; } void SurfaceTexture::getTransformMatrix(float mtx[16]) { - LOGV("SurfaceTexture::updateTexImage"); + LOGV("SurfaceTexture::getTransformMatrix"); Mutex::Autolock lock(mMutex); float xform[16]; @@ -342,6 +350,12 @@ void SurfaceTexture::getTransformMatrix(float mtx[16]) { mtxMul(mtx, mtxFlipV, mtxBeforeFlipV); } +nsecs_t SurfaceTexture::getTimestamp() { + LOGV("SurfaceTexture::getTimestamp"); + Mutex::Autolock lock(mMutex); + return mCurrentTimestamp; +} + void SurfaceTexture::setFrameAvailableListener( const sp& l) { LOGV("SurfaceTexture::setFrameAvailableListener"); -- cgit v1.2.3-59-g8ed1b