From 5cec4742b3a1d7448bd32ae57cb4cf70b484c64c Mon Sep 17 00:00:00 2001 From: Mathias Agopian Date: Tue, 11 Aug 2009 22:34:02 -0700 Subject: second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." --- include/ui/FramebufferNativeWindow.h | 1 + 1 file changed, 1 insertion(+) (limited to 'include/ui/FramebufferNativeWindow.h') diff --git a/include/ui/FramebufferNativeWindow.h b/include/ui/FramebufferNativeWindow.h index cb9bf940e23a..68144b5944a5 100644 --- a/include/ui/FramebufferNativeWindow.h +++ b/include/ui/FramebufferNativeWindow.h @@ -63,6 +63,7 @@ private: static int lockBuffer(android_native_window_t* window, android_native_buffer_t* buffer); static int queueBuffer(android_native_window_t* window, android_native_buffer_t* buffer); static int query(android_native_window_t* window, int what, int* value); + static int perform(android_native_window_t* window, int operation, ...); framebuffer_device_t* fbDev; alloc_device_t* grDev; -- cgit v1.2.3-59-g8ed1b