From 352919efd02808f0d6222f7a2cc657f3455c2049 Mon Sep 17 00:00:00 2001
From: Chris Craik
You should still always use the returned Bitmap of the decode + * method and not assume that reusing the bitmap worked, due to the + * constraints outlined above and failure situations that can occur. + * Checking whether the return value matches the value of the inBitmap + * set in the Options structure will indicate if the bitmap was reused, + * but in all cases you should use the Bitmap returned by the decoding + * function to ensure that you are using the bitmap that was used as the + * decode destination.
+ * + *As of {@link android.os.Build.VERSION_CODES#KITKAT}, any - * mutable bitmap can be reused to decode any other bitmaps as long as - * the resulting {@link Bitmap#getByteCount() byte count} of the decoded - * bitmap is less than or equal to the {@link + * mutable bitmap can be reused by {@link BitmapFactory} to decode any + * other bitmaps as long as the resulting {@link Bitmap#getByteCount() + * byte count} of the decoded bitmap is less than or equal to the {@link * Bitmap#getAllocationByteCount() allocated byte count} of the reused * bitmap. This can be because the intrinsic size is smaller, or its * size post scaling (for density / sample size) is smaller.
* - *Prior to {@link android.os.Build.VERSION_CODES#KITKAT} + *
Prior to {@link android.os.Build.VERSION_CODES#KITKAT} * additional constraints apply: The image being decoded (whether as a * resource or as a stream) must be in jpeg or png format. Only equal * sized bitmaps are supported, with {@link #inSampleSize} set to 1. @@ -72,14 +83,17 @@ public class BitmapFactory { * configuration} of the reused bitmap will override the setting of * {@link #inPreferredConfig}, if set.
* - *You should still always use the returned Bitmap of the decode - * method and not assume that reusing the bitmap worked, due to the - * constraints outlined above and failure situations that can occur. - * Checking whether the return value matches the value of the inBitmap - * set in the Options structure will indicate if the bitmap was reused, - * but in all cases you should use the Bitmap returned by the decoding - * function to ensure that you are using the bitmap that was used as the - * decode destination.
+ *BitmapRegionDecoder will draw its requested content into the Bitmap + * provided, clipping if the output content size (post scaling) is larger + * than the provided Bitmap. The provided Bitmap's width, height, and + * {@link Bitmap.Config} will not be changed. + * + *
BitmapRegionDecoder support for {@link #inBitmap} was + * introduced in {@link android.os.Build.VERSION_CODES#JELLY_BEAN}. All + * formats supported by BitmapRegionDecoder support Bitmap reuse via + * {@link #inBitmap}.
* * @see Bitmap#reconfigure(int,int, android.graphics.Bitmap.Config) */ @@ -229,6 +243,9 @@ public class BitmapFactory { * rather than relying on the graphics system scaling it each time it * is drawn to a Canvas. * + *BitmapRegionDecoder ignores this flag, and will not scale output + * based on density. (though {@link #inSampleSize} is supported)
+ * *This flag is turned on by default and should be turned off if you need * a non-scaled version of the bitmap. Nine-patch bitmaps ignore this * flag and are always scaled. -- cgit v1.2.3-59-g8ed1b