From d53333cc21213274fe6e58c8399249d2e5ae5eb2 Mon Sep 17 00:00:00 2001 From: Stephen Hines Date: Tue, 6 Dec 2011 16:48:43 -0800 Subject: Remove warnings about unused results. Change-Id: I53004b4452c5e1ac6ff0dab8430de7f73e8a99b9 --- .../ModelViewer/src/com/android/modelviewer/simplemodel.rs | 12 ++++++++++-- .../ShadersTest/src/com/android/shaderstest/shaderstest.rs | 12 ++++++++++-- 2 files changed, 20 insertions(+), 4 deletions(-) diff --git a/tests/RenderScriptTests/ModelViewer/src/com/android/modelviewer/simplemodel.rs b/tests/RenderScriptTests/ModelViewer/src/com/android/modelviewer/simplemodel.rs index 8cec4095df3d..de2a0a7ff0bd 100644 --- a/tests/RenderScriptTests/ModelViewer/src/com/android/modelviewer/simplemodel.rs +++ b/tests/RenderScriptTests/ModelViewer/src/com/android/modelviewer/simplemodel.rs @@ -48,6 +48,14 @@ static float gZoom; static float gLastX; static float gLastY; +static float3 toFloat3(float x, float y, float z) { + float3 f; + f.x = x; + f.y = y; + f.z = z; + return f; +} + void onActionDown(float x, float y) { gLastX = x; gLastY = y; @@ -104,8 +112,8 @@ void updateMeshInfo() { rsgMeshComputeBoundingBox(info->mMesh, &minX, &minY, &minZ, &maxX, &maxY, &maxZ); - info->bBoxMin = (minX, minY, minZ); - info->bBoxMax = (maxX, maxY, maxZ); + info->bBoxMin = toFloat3(minX, minY, minZ); + info->bBoxMax = toFloat3(maxX, maxY, maxZ); gLookAt += (info->bBoxMin + info->bBoxMax)*0.5f; } gLookAt = gLookAt / (float)size; diff --git a/tests/RenderScriptTests/ShadersTest/src/com/android/shaderstest/shaderstest.rs b/tests/RenderScriptTests/ShadersTest/src/com/android/shaderstest/shaderstest.rs index 53f10f989319..ae32e3a44b4a 100644 --- a/tests/RenderScriptTests/ShadersTest/src/com/android/shaderstest/shaderstest.rs +++ b/tests/RenderScriptTests/ShadersTest/src/com/android/shaderstest/shaderstest.rs @@ -57,6 +57,14 @@ static float gZoom; static float gLastX; static float gLastY; +static float3 toFloat3(float x, float y, float z) { + float3 f; + f.x = x; + f.y = y; + f.z = z; + return f; +} + void onActionDown(float x, float y) { gLastX = x; gLastY = y; @@ -112,8 +120,8 @@ void updateMeshInfo() { rsgMeshComputeBoundingBox(info->mMesh, &minX, &minY, &minZ, &maxX, &maxY, &maxZ); - info->bBoxMin = (minX, minY, minZ); - info->bBoxMax = (maxX, maxY, maxZ); + info->bBoxMin = toFloat3(minX, minY, minZ); + info->bBoxMax = toFloat3(maxX, maxY, maxZ); gLookAt += (info->bBoxMin + info->bBoxMax)*0.5f; } gLookAt = gLookAt / (float)size; -- cgit v1.2.3-59-g8ed1b