From 2ed01adc8d1af5a11520bd71450b764ca36fcb1c Mon Sep 17 00:00:00 2001
From: Scott Main
For more discussion, see the Action Bar +design guide.
+For more discussion, see the Tabs +design guide.
+ +Take advantage of shortcuts that allow people to reach their goals quicker. To allow top-level invocation of actions for a data item from within list or grid views, display prominent actions @@ -183,6 +190,12 @@ are often good reasons to act on collections of data as well.
delete multiple items in the category view. Analyze which detail view actions are applicable to collections of items. Then use multi-select to allow application of those actions to multiple items in a category view. + + +For more discussion, see the Selection +design guide.
+ +The detail view allows you to view and act on your data. The layout of the detail view depends on the data type being displayed, and therefore differs widely among apps.
@@ -239,6 +252,10 @@ to achieve this. thumbnail view control that lets people quickly jump to specific pages. +For more discussion, see the Swipe Views +design guide.
+ +Developer Guide
+For information about how to create a contextual action bar, read + Using the contextual action mode.
+So where do you begin when designing for multiple screens? One approach is to work in the base -standard (medium size, MDPI) and scale it up or +standard (normal size and MDPI) and scale it up or down for the other buckets. Another approach is to start with the device with the largest screen size, and then scale down and figure out the UI compromises you'll need to make on smaller screens.
-For more detailed information on this topic, please visit Supporting Multiple -Screens.
+ +For details about designing layouts for larger screens, see the Multi-pane Layouts guide.
+ +Developer Guide
+For information about how to build flexible layouts for multiple screen sizes and densities, + read + Designing for Multiple Screens and + Building a Dynamic UI with + Fragments.
+Developer Guide
+For information about how to apply themes such as Holo Light and Dark, and + how to build your own themes, see the + Styles and Themes API guide.
+