From 347697710d033036c533bd6cee409c4b4c19d437 Mon Sep 17 00:00:00 2001 From: Alex Sakhartchouk Date: Mon, 28 Feb 2011 16:01:28 -0800 Subject: Discovered a matrix element bug while writing cts unit tests. Change-Id: I56709df188a5085611efca804582470340369dc0 --- graphics/java/android/renderscript/Element.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/graphics/java/android/renderscript/Element.java b/graphics/java/android/renderscript/Element.java index 4fc419c6a53a..fae22f004a58 100644 --- a/graphics/java/android/renderscript/Element.java +++ b/graphics/java/android/renderscript/Element.java @@ -21,7 +21,7 @@ import android.util.Log; /** *

The most basic data type. An element represents one cell of a memory allocation. - * Element is the basic data type of Renderscript. An element can be of two forms: Basic elements or Complex forms. + * Element is the basic data type of Renderscript. An element can be of two forms: Basic elements or Complex forms. * Examples of basic elements are:

* - *

Complex elements contain a list of sub-elements and names that + *

Complex elements contain a list of sub-elements and names that * represents a structure of data. The fields can be accessed by name * from a script or shader. The memory layout is defined and ordered. Data * alignment is determinied by the most basic primitive type. i.e. a float4 @@ -403,7 +403,7 @@ public class Element extends BaseObj { if(rs.mElement_MATRIX_3X3 == null) { rs.mElement_MATRIX_3X3 = createUser(rs, DataType.MATRIX_3X3); } - return rs.mElement_MATRIX_4X4; + return rs.mElement_MATRIX_3X3; } public static Element MATRIX_2X2(RenderScript rs) { -- cgit v1.2.3-59-g8ed1b