From aadc0320454d9094899c0e9cfdf33a14938707b8 Mon Sep 17 00:00:00 2001 From: Stan Iliev Date: Fri, 23 Mar 2018 10:50:11 -0400 Subject: Clear the frame buffer for F16 pixel format This is a workaround for Qualcomm bug and should be reverted after a proper fixed is found. Bug: 74976293 Test: Ran Photo app Change-Id: I9e0a4634f02c3553635f058eb588b510a63273ba --- libs/hwui/pipeline/skia/SkiaPipeline.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/libs/hwui/pipeline/skia/SkiaPipeline.cpp b/libs/hwui/pipeline/skia/SkiaPipeline.cpp index 9db39d954e4c..0cd1c151629d 100644 --- a/libs/hwui/pipeline/skia/SkiaPipeline.cpp +++ b/libs/hwui/pipeline/skia/SkiaPipeline.cpp @@ -342,7 +342,8 @@ void SkiaPipeline::renderFrameImpl(const LayerUpdateQueue& layers, const SkRect& SkAutoCanvasRestore saver(canvas, true); canvas->androidFramework_setDeviceClipRestriction(clip.roundOut()); - if (!opaque) { + // STOPSHIP: Revert, temporary workaround to clear always F16 frame buffer for b/74976293 + if (!opaque || wideColorGamut) { canvas->clear(SK_ColorTRANSPARENT); } -- cgit v1.2.3-59-g8ed1b