From f495f7f8c9180a341da37dc4727b20a1808d9469 Mon Sep 17 00:00:00 2001 From: Matt Pietal Date: Tue, 28 Mar 2023 13:59:05 +0000 Subject: Reset isFoldHandled isFoldHandled was never getting reset to true. This caused a potential race condition when: 1. AOD enabled 2. Unfold the device 3. Fold the device. 4. Cover prox sensor to turn display off, such as a person would when putting the phone in purse or pocket 5. Take phone out and immediately unlock with SideFPS This was causing onScreenOn to run, and FoldAodAnimationController to rerun `showAodUI` incorrectly. If the timing was just right, this would force the device into KEYGUARD state after being unlocked. Fixes: 273681779 Test: manual, need to do the steps above Test: atest FoldAodAnimationControllerTest Change-Id: I09dc417d03763ede4d2bea1c7d51183503170a40 --- .../systemui/unfold/FoldAodAnimationController.kt | 6 +++++- .../unfold/FoldAodAnimationControllerTest.kt | 24 ++++++++++++++++++++++ 2 files changed, 29 insertions(+), 1 deletion(-) diff --git a/packages/SystemUI/src/com/android/systemui/unfold/FoldAodAnimationController.kt b/packages/SystemUI/src/com/android/systemui/unfold/FoldAodAnimationController.kt index 101bd4483cb3..641cc45e01d8 100644 --- a/packages/SystemUI/src/com/android/systemui/unfold/FoldAodAnimationController.kt +++ b/packages/SystemUI/src/com/android/systemui/unfold/FoldAodAnimationController.kt @@ -152,6 +152,7 @@ constructor( } else if (isFolded && !isFoldHandled && alwaysOnEnabled && isDozing) { // Screen turning on for the first time after folding and we are already dozing // We should play the folding to AOD animation + isFoldHandled = true setAnimationState(playing = true) centralSurfaces.notificationPanelViewController.prepareFoldToAodAnimation() @@ -186,7 +187,10 @@ constructor( cancelAnimation?.run() // Post starting the animation to the next frame to avoid junk due to inset changes - cancelAnimation = mainExecutor.executeDelayed(startAnimationRunnable, /* delayMillis= */ 0) + cancelAnimation = mainExecutor.executeDelayed( + startAnimationRunnable, + /* delayMillis= */ 0 + ) shouldPlayAnimation = false } } diff --git a/packages/SystemUI/tests/src/com/android/systemui/unfold/FoldAodAnimationControllerTest.kt b/packages/SystemUI/tests/src/com/android/systemui/unfold/FoldAodAnimationControllerTest.kt index a87e61aae207..7f64867d3868 100644 --- a/packages/SystemUI/tests/src/com/android/systemui/unfold/FoldAodAnimationControllerTest.kt +++ b/packages/SystemUI/tests/src/com/android/systemui/unfold/FoldAodAnimationControllerTest.kt @@ -50,6 +50,8 @@ import org.junit.runner.RunWith import org.mockito.ArgumentCaptor import org.mockito.Captor import org.mockito.Mock +import org.mockito.Mockito.never +import org.mockito.Mockito.reset import org.mockito.Mockito.verify import org.mockito.Mockito.verifyNoMoreInteractions import org.mockito.Mockito.`when` as whenever @@ -173,6 +175,28 @@ class FoldAodAnimationControllerTest : SysuiTestCase() { job.cancel() } + @Test + fun onFolded_onScreenTurningOnInvokedTwice_doesNotLogLatency() = + runBlocking(IMMEDIATE) { + val job = underTest.listenForDozing(this) + keyguardRepository.setDozing(true) + setAodEnabled(enabled = true) + + yield() + + fold() + simulateScreenTurningOn() + reset(latencyTracker) + + // This can happen > 1 time if the prox sensor is covered + simulateScreenTurningOn() + + verify(latencyTracker, never()).onActionStart(any()) + verify(latencyTracker, never()).onActionEnd(any()) + + job.cancel() + } + @Test fun onFolded_animationCancelled_doesNotLogLatency() = runBlocking(IMMEDIATE) { -- cgit v1.2.3-59-g8ed1b