index
:
platform/frameworks/base
banksia-dev
[no description]
Gerrit Code Review
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
libs
/
rs
/
rsShaderCache.cpp
Age
Commit message (
Expand
)
Author
2011-01-31
Cleaning up the serialization change.
Alex Sakhartchouk
2011-01-05
fix bug 3313505
Jason Sams
2010-11-22
More error checks
Jason Sams
2010-11-10
Code cleanup to make formatting consistent
Alex Sakhartchouk
2010-11-08
Moving attrib creation to Mesh. Adding arrays as shader inputs.
Alex Sakhartchouk
2010-10-01
fixing bugs 3053960, 3044804, 3044798
Alex Sakhartchouk
2010-09-29
More robust attribute binding
Alex Sakhartchouk
2010-07-09
Remove points from fixed function.
Jason Sams
2010-06-01
Remove RS_KIND from vertex arrays types.
Jason Sams
2010-05-21
Removed unnecessary change based on comments.
Alex Sakhartchouk
2010-03-03
Improve RS error handling. On errors RS will now store the error and a messa...
Jason Sams
2010-01-25
Cleanup seperation of Legacy and user attribs. All user programs now use the...
Jason Sams
2010-01-12
Implement type generation for user uniforms in vertex shader.
Jason Sams
2010-01-06
More complete support for named attribs. Adds user typed attribs as availabl...
Jason Sams
2009-12-23
Element restructuring. Add support for new basic Element types including the...
Jason Sams
2009-12-15
Place shader logging behind prop to declutter logs.
Jason Sams
2009-11-30
Beging GL2 user shaders. Switch master to using GL2 by default.
Jason Sams
2009-11-25
Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 c...
Jason Sams