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path: root/libs/rs/rsProgramVertex.h
AgeCommit message (Expand)Author
2011-05-06rsLib cleanup Alex Sakhartchouk
2011-04-29Moving renderscript GL code into the HAL Alex Sakhartchouk
2010-11-22More error checks Jason Sams
2010-11-10Code cleanup to make formatting consistent Alex Sakhartchouk
2010-09-23Adding support for all allowed textures. Alex Sakhartchouk
2010-09-16Cleanup GL setup code and remove legacy 1.1 paths. Jason Sams
2010-09-14Shader changes to allow for more flexible constant binding. Alex Sakhartchouk
2010-08-31Fixing uniform binding for fragment shader. Alex Sakhartchouk
2010-08-16Added frustum plane extraction and sphere culling code. Alex Sakhartchouk
2010-08-05Support constant and varying colors in ProgramFragment. Jason Sams
2010-06-04Creating the jni and java layer to integrate a3d Alex Sakhartchouk
2010-05-21Removed unnecessary change based on comments. Alex Sakhartchouk
2010-05-14Change RS to use the passed surface size rather than EGL size. Jason Sams
2010-01-12Implement type generation for user uniforms in vertex shader. Jason Sams
2010-01-06More complete support for named attribs. Adds user typed attribs as availabl... Jason Sams
2009-12-16Fix emulated glColor in es2 mode. Jason Sams
2009-12-15Place shader logging behind prop to declutter logs. Jason Sams
2009-12-15Continue development of es2.0 user shader support for renderscript. This cha... Jason Sams
2009-11-25Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 c... Jason Sams
2009-11-12Make default vertex program correctly track surface size. Jason Sams
2009-09-30Implement screen aligned bitmap drawing support. Jason Sams
2009-09-25Improved object lifecycle tracking and fix leaks. Jason Sams
2009-09-25Improve renderscript context teardown. Track object in the system and then f... Jason Sams
2009-09-24Removed last bits of predefined element types from native code. Predefined t... Jason Sams
2009-08-25Add support for selecting the color bit depth and if the application used a d... Jason Sams
2009-08-05Remove useless slot from ProgramVertex. Optimize GL state setup. Jason Sams
2009-07-28Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smal... Jason Sams
2009-07-21Enable light sources and update film test app. Jason Sams
2009-06-17Implement default programs and implement defaults and parents for imports. Jason Sams
2009-06-16Switch fountain to use ProgramVertex rather than hard coded camers in scripts... Jason Sams
2009-06-15Bug fixes. TriangleMesh now ref-counts, implement missing element formats, a... Jason Sams
2009-05-22Add the Renderscript library. (Not in the build by default yet.) Jason Sams