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rs
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rsElement.cpp
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Author
2011-01-31
Cleaning up the serialization change.
Alex Sakhartchouk
2011-01-31
Making sure we can build libRS on the host for serialization.
Alex Sakhartchouk
2010-11-22
More error checks
Jason Sams
2010-11-10
Code cleanup to make formatting consistent
Alex Sakhartchouk
2010-11-08
Moving attrib creation to Mesh. Adding arrays as shader inputs.
Alex Sakhartchouk
2010-10-27
Adding nvidia extension for limited npot support.
Alex Sakhartchouk
2010-10-26
Begin adding async allocation creation.
Jason Sams
2010-10-21
Fix refcounting bugs where the sys refcount
Jason Sams
2010-10-13
Changing scenegraph sample to use arrays.
Alex Sakhartchouk
2010-10-11
Update allocation from bitmap.
Alex Sakhartchouk
2010-09-23
Adding support for all allowed textures.
Alex Sakhartchouk
2010-09-14
Shader changes to allow for more flexible constant binding.
Alex Sakhartchouk
2010-09-07
Add arrays to elements.
Jason Sams
2010-08-12
Fix field packer bug for U32 data.
Jason Sams
2010-08-11
Adding allocation reference counting to the a3d models.
Alex Sakhartchouk
2010-08-09
Refcounting in allocations.
Jason Sams
2010-07-15
Populate java objects with native data from a3d file.
Alex Sakhartchouk
2010-06-21
Move ImageProcessing and ModelViewer to reflected files.
Jason Sams
2010-06-04
Creating the jni and java layer to integrate a3d
Alex Sakhartchouk
2010-05-21
Removed unnecessary change based on comments.
Alex Sakhartchouk
2010-02-17
Implement type collapsing for Elements and Types. Now if a user creates two ...
Jason Sams
2010-01-04
Add RS support for generic attribs as input to vertex programs.
Jason Sams
2009-12-23
Disable excessive RS logging.
Jason Sams
2009-12-23
Element restructuring. Add support for new basic Element types including the...
Jason Sams
2009-12-15
Continue development of es2.0 user shader support for renderscript. This cha...
Jason Sams
2009-09-27
Improve logging code to dump more detaild rs object info. Fix bug with prede...
Jason Sams
2009-09-25
Improved object lifecycle tracking and fix leaks.
Jason Sams
2009-09-25
Improve renderscript context teardown. Track object in the system and then f...
Jason Sams
2009-09-24
Removed last bits of predefined element types from native code. Predefined t...
Jason Sams
2009-08-27
Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh wh...
Jason Sams
2009-08-18
Cleanup of object destruction. No need to have a per-class destruction funct...
Jason Sams
2009-08-12
Implement reflecting Java objects into the ACC enviroment.
Jason Sams
2009-08-09
Begin implementing SimpleMesh and fix some bugs with refcounting and java obj...
Jason Sams
2009-06-23
Cleanup logging and fix a startup race condition that manifested on Firestone.
Jason Sams
2009-06-03
Generalize bitmap support and add remaining GL formats.
Jason Sams
2009-05-27
Implement first pass bitmap to allocation support. The Java bindings can cre...
Jason Sams
2009-05-22
Add the Renderscript library. (Not in the build by default yet.)
Jason Sams