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rs
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rsAllocation.cpp
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2010-08-31
SubElementData data upload functions.
Jason Sams
2010-08-12
Fix field packer bug for U32 data.
Jason Sams
2010-08-11
Adding allocation reference counting to the a3d models.
Alex Sakhartchouk
2010-08-09
Refcounting in allocations.
Jason Sams
2010-07-12
Work on synchronizing a3d created files and java layer.
Alex Sakhartchouk
2010-06-22
Fix 32&24 ->16 bit bitmap uploads.
Jason Sams
2010-06-04
Creating the jni and java layer to integrate a3d
Alex Sakhartchouk
2010-05-21
Removed unnecessary change based on comments.
Alex Sakhartchouk
2010-03-16
checkpoint animations
Jason Sams
2010-03-01
Add support for linking to a skia bitmap rather than always copying the data ...
Jason Sams
2010-02-23
Support defered generation of mipmaps. With this change we support mipmap ge...
Jason Sams
2010-01-19
Fix RS mipmap generation for 8 bit alpha textures.
Jason Sams
2010-01-06
Support npot on es 2.0 HW.
Jason Sams
2009-12-23
Element restructuring. Add support for new basic Element types including the...
Jason Sams
2009-12-14
Implement RS tracked defered texture and buffer object uploads.
Jason Sams
2009-11-24
am e4df64bd: am 66358e24: am 9dab667e: Force a crash under conditions where w...
Jason Sams
2009-11-24
Force a crash under conditions where white square bug in all apps is likely t...
Jason Sams
2009-11-23
am 9f96a37a: am 6a2500a3: am 39dbb099: Merge change I36176536 into eclair
Jason Sams
2009-11-23
Fix ref counting bug that could cause memory leak in allApps.
Jason Sams
2009-11-17
resolved conflicts for merge of f6309041 to master
Jason Sams
2009-11-17
Add support for dumping RS objects to aid in debugging of white blocks bug.
Jason Sams
2009-11-05
am 4909b554: am a8f2c2b4: am 902051df: Merge change I0e27b5ca into eclair
Jason Sams
2009-11-05
Fix texture upload bug for narrow texture of less than 32bpp.
Jason Sams
2009-11-03
am 03fa848a: am ebca5eec: am 83665194: Merge change I9d5e03db into eclair
Jason Sams
2009-11-03
Fix RS bugs. We were holding a pointer to the script text from the java vm. ...
Jason Sams
2009-11-02
am 766df995: am d31b0e44: am 3bbb5e9a: Merge change Ib7a6c434 into eclair
Jason Sams
2009-11-02
Fix some leaks. This fixes the major malloc memory leak in allApps. Still t...
Jason Sams
2009-10-29
am 923f2cf0: am a89a059e: am 04104665: Merge change I911458a0 into eclair
Marco Nelissen
2009-10-28
Fix x offset for boxed textures
Marco Nelissen
2009-10-26
Fix dirty state tracking of allocation attached to ProgramVertex objects when...
Jason Sams
2009-09-27
Improve logging code to dump more detaild rs object info. Fix bug with prede...
Jason Sams
2009-09-25
Improved object lifecycle tracking and fix leaks.
Jason Sams
2009-09-25
Improve renderscript context teardown. Track object in the system and then f...
Jason Sams
2009-09-24
Removed last bits of predefined element types from native code. Predefined t...
Jason Sams
2009-09-04
Remove "predefined" elements from Java layer. Static elements continue to ex...
Jason Sams
2009-08-27
Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh wh...
Jason Sams
2009-08-18
Cleanup of object destruction. No need to have a per-class destruction funct...
Jason Sams
2009-08-10
Implement basic allocation readback. Add Get height, width to ScriptC_Lib.
Jason Sams
2009-08-09
Begin implementing SimpleMesh and fix some bugs with refcounting and java obj...
Jason Sams
2009-08-05
Remove useless slot from ProgramVertex. Optimize GL state setup.
Jason Sams
2009-07-29
Filmstrip work and boxed bitmap load bugfixes.
Jason Sams
2009-07-28
Add new icons and implement text. Fix bug with uploading 8888 bitmaps of non-...
Jason Sams
2009-07-28
Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smal...
Jason Sams
2009-07-02
Add support for multitexture and fix allocation ref counting bug in RS. Add ...
Jason Sams
2009-06-23
Cleanup logging and fix a startup race condition that manifested on Firestone.
Jason Sams
2009-06-22
Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should...
Jason Sams
2009-06-03
Generalize bitmap support and add remaining GL formats.
Jason Sams
2009-05-27
Implement first pass bitmap to allocation support. The Java bindings can cre...
Jason Sams
2009-05-22
Add the Renderscript library. (Not in the build by default yet.)
Jason Sams