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RenderScript.h
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Author
2010-08-25
Add matrix component types.
Jason Sams
2010-08-17
Remove OOB object destruction.
Jason Sams
2010-07-15
1st cut of ForEach and test.
Jason Sams
2010-07-12
Work on synchronizing a3d created files and java layer.
Alex Sakhartchouk
2010-07-01
Start of mesh API cleanup.
Alex Sakhartchouk
2010-06-24
Adding freetype font rendering to renderscript.
Alex Sakhartchouk
2010-06-21
Move ImageProcessing and ModelViewer to reflected files.
Jason Sams
2010-06-08
Begin using reflected files.
Jason Sams
2010-06-04
Creating the jni and java layer to integrate a3d
Alex Sakhartchouk
2010-05-13
Rename ProgramFragmentStore to ProgramStore.
Jason Sams
2010-03-16
checkpoint animations
Jason Sams
2010-03-03
Improve RS error handling. On errors RS will now store the error and a messa...
Jason Sams
2010-03-01
Add support for linking to a skia bitmap rather than always copying the data ...
Jason Sams
2010-02-23
Begin implementation of generated java files from RS files.
Jason Sams
2010-02-09
Preview seperating RenderScript into RenderScript and RenderScriptGL
Jason Sams
2010-01-06
More complete support for named attribs. Adds user typed attribs as availabl...
Jason Sams
2009-12-23
Element restructuring. Add support for new basic Element types including the...
Jason Sams
2009-12-17
Move texture bindings to base program object. Change ProgramFragment creatio...
Jason Sams
2009-12-15
Continue es2 shader dev
Jason Sams
2009-12-15
Continue development of es2.0 user shader support for renderscript. This cha...
Jason Sams
2009-11-12
Defer EGL init until the surface changed call comes in. Pass w,h along with ...
Jason Sams
2009-10-06
Implement data push from scripts. Fixes the problem where apps would have to...
Jason Sams
2009-09-24
Removed last bits of predefined element types from native code. Predefined t...
Jason Sams
2009-09-23
Remove depricated triangleMesh.
Jason Sams
2009-09-23
Add raster object to control point and line params. Add flag to force SW rend...
Jason Sams
2009-08-25
Add support for selecting the color bit depth and if the application used a d...
Jason Sams
2009-08-20
Point Sprites
Jason Sams
2009-08-18
Implement OOB destroy method that can be called from the java finalizer remov...
Jason Sams
2009-08-09
Begin implementing SimpleMesh and fix some bugs with refcounting and java obj...
Jason Sams
2009-07-28
Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smal...
Jason Sams
2009-07-10
1st cut of a3d file loader.
Jason Sams
2009-06-30
Begin adding mesh
Jason Sams
2009-06-22
All light source objects.
Jason Sams
2009-06-01
Improve bitmap support and do conversion in native rather than java code to r...
Jason Sams
2009-05-27
Implement first pass bitmap to allocation support. The Java bindings can cre...
Jason Sams
2009-05-22
Add the Renderscript library. (Not in the build by default yet.)
Jason Sams