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TextureCache.h
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Author
2017-05-22
Improve time to texture destruction
John Reck
2017-03-06
Add ColorSpace information on Bitmap
Romain Guy
2017-01-30
Don't count hw bitmap's textures in TextureCache
sergeyv
2016-10-21
Use Bitmap in DisplayList & RecordedOps instead of SkBitmap
sergeyv
2016-10-11
Linear blending, step 1
Romain Guy
2016-08-01
Eliminate recents upload jank
John Reck
2016-02-05
Move several property queries to Properties class
Chris Craik
2016-01-14
Track texture memory globally
John Reck
2015-09-09
Move texture upload behavior to TextureState
Chris Craik
2015-07-30
Replace most usages of utils/Vector.h
John Reck
2015-07-21
Mark isInUse per-window
John Reck
2015-07-17
Fix AssetAtlas usage in BitmapShaders
Chris Craik
2015-06-08
Delete unused
John Reck
2015-02-06
Glop ColorFilter & VertexBuffer support, initial enable
Chris Craik
2015-01-09
Update HWUI to store its own SkBitmap objects
Derek Sollenberger
2014-12-22
Add overrides and switch to nullptr keyword
Chris Craik
2014-12-11
resolved conflicts for merge of d67bb501 to master
Yohann Roussel
2014-12-10
Don't preload textures for AssetAtlas
John Reck
2014-11-25
am 5ab86ba0: am 89a63f02: am 0c31d97a: Merge "Switch TextureCache to SkPixelR...
John Reck
2014-11-24
Switch TextureCache to SkPixelRef::fStableId
John Reck
2014-10-15
Clean up physical coupling
Tom Hudson
2014-06-16
resolved conflicts for merge of ecae1ffd to master
ztenghui
2014-06-13
update parameters in uploadToTexture() for GLES20
Lu, Shenghua
2014-05-22
Inspect SkShader to determine hw shader.
Leon Scroggins III
2014-04-14
Fix issue with bitmap uploading
John Reck
2014-01-03
Use const where possible for drawing parameters
Chris Craik
2013-09-25
Take SkBitmap's stride into account when uploading textures
Romain Guy
2012-11-29
Use LruCache instead of GenerationCache in libhwui
Romain Guy
2012-10-17
Enable mipmapping, without a deadlock this time
Romain Guy
2012-10-16
Add API to enable mipmaps on Bitmap
Romain Guy
2012-05-14
Remove all Dalvik allocations from Cavnas.drawBitmap(int[], ...)
Romain Guy
2012-03-05
Add missing includes for Mutex.h
Derek Sollenberger
2012-01-03
Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE
Steve Block
2011-11-04
Memory optimizations for libhwui
Romain Guy
2010-11-11
Free resources only from the GL context thread.
Romain Guy
2010-11-10
Add new runtime debug flags.
Romain Guy
2010-11-10
Move all debug flags in a single place.
Romain Guy
2010-11-09
Correctly remove unused paths from the cache.
Romain Guy
2010-11-02
Optimize FBO drawing with regions.
Romain Guy
2010-10-26
DisplayList optimizations and fixes.
Chet Haase
2010-10-08
Move GenerationCache to the utils directory.
Romain Guy
2010-10-05
Add support for paletted textures.
Romain Guy
2010-09-22
Fix texture corruption issue, faster re-upload of textures.
Romain Guy
2010-09-08
Purge Skia objects from GL caches as needed.
Romain Guy
2010-09-08
Fix possible infinite loop when purging textures.
Romain Guy
2010-08-24
Use only one GL context per process, share chaches.
Romain Guy
2010-08-08
Make libhwui entirely optional.
Romain Guy
2010-08-07
Enforce maximum texture size.
Romain Guy
2010-07-07
Simpler way to deal with the FBO multi-cache.
Romain Guy
2010-07-07
Optimize FBO cache.
Romain Guy
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