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path: root/libs/hwui/TextureCache.h
AgeCommit message (Expand)Author
2017-05-22Improve time to texture destruction John Reck
2017-03-06Add ColorSpace information on Bitmap Romain Guy
2017-01-30Don't count hw bitmap's textures in TextureCache sergeyv
2016-10-21Use Bitmap in DisplayList & RecordedOps instead of SkBitmap sergeyv
2016-10-11Linear blending, step 1 Romain Guy
2016-08-01Eliminate recents upload jank John Reck
2016-02-05Move several property queries to Properties class Chris Craik
2016-01-14Track texture memory globally John Reck
2015-09-09Move texture upload behavior to TextureState Chris Craik
2015-07-30Replace most usages of utils/Vector.h John Reck
2015-07-21Mark isInUse per-window John Reck
2015-07-17Fix AssetAtlas usage in BitmapShaders Chris Craik
2015-06-08Delete unused John Reck
2015-02-06Glop ColorFilter & VertexBuffer support, initial enable Chris Craik
2015-01-09Update HWUI to store its own SkBitmap objects Derek Sollenberger
2014-12-22Add overrides and switch to nullptr keyword Chris Craik
2014-12-11resolved conflicts for merge of d67bb501 to master Yohann Roussel
2014-12-10Don't preload textures for AssetAtlas John Reck
2014-11-25am 5ab86ba0: am 89a63f02: am 0c31d97a: Merge "Switch TextureCache to SkPixelR... John Reck
2014-11-24Switch TextureCache to SkPixelRef::fStableId John Reck
2014-10-15Clean up physical coupling Tom Hudson
2014-06-16resolved conflicts for merge of ecae1ffd to master ztenghui
2014-06-13update parameters in uploadToTexture() for GLES20 Lu, Shenghua
2014-05-22Inspect SkShader to determine hw shader. Leon Scroggins III
2014-04-14Fix issue with bitmap uploading John Reck
2014-01-03Use const where possible for drawing parameters Chris Craik
2013-09-25Take SkBitmap's stride into account when uploading textures Romain Guy
2012-11-29Use LruCache instead of GenerationCache in libhwui Romain Guy
2012-10-17Enable mipmapping, without a deadlock this time Romain Guy
2012-10-16Add API to enable mipmaps on Bitmap Romain Guy
2012-05-14Remove all Dalvik allocations from Cavnas.drawBitmap(int[], ...) Romain Guy
2012-03-05Add missing includes for Mutex.h Derek Sollenberger
2012-01-03Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE Steve Block
2011-11-04Memory optimizations for libhwui Romain Guy
2010-11-11Free resources only from the GL context thread. Romain Guy
2010-11-10Add new runtime debug flags. Romain Guy
2010-11-10Move all debug flags in a single place. Romain Guy
2010-11-09Correctly remove unused paths from the cache. Romain Guy
2010-11-02Optimize FBO drawing with regions. Romain Guy
2010-10-26DisplayList optimizations and fixes. Chet Haase
2010-10-08Move GenerationCache to the utils directory. Romain Guy
2010-10-05Add support for paletted textures. Romain Guy
2010-09-22Fix texture corruption issue, faster re-upload of textures. Romain Guy
2010-09-08Purge Skia objects from GL caches as needed. Romain Guy
2010-09-08Fix possible infinite loop when purging textures. Romain Guy
2010-08-24Use only one GL context per process, share chaches. Romain Guy
2010-08-08Make libhwui entirely optional. Romain Guy
2010-08-07Enforce maximum texture size. Romain Guy
2010-07-07Simpler way to deal with the FBO multi-cache. Romain Guy
2010-07-07Optimize FBO cache. Romain Guy