summaryrefslogtreecommitdiff
path: root/libs/hwui/TextureCache.cpp
AgeCommit message (Expand)Author
2014-07-29Add layer/texture creation tracing John Reck
2014-07-08SkBitmap::Config is deprecated, use SkColorType Mike Reed
2014-06-20stop using (deprecated) SkBitmap::Config Mike Reed
2014-06-16resolved conflicts for merge of ecae1ffd to master ztenghui
2014-06-16am df36dd20: am 386caf6c: Merge "update parameters in uploadToTexture() for G... Tenghui Zhu
2014-06-13update parameters in uploadToTexture() for GLES20 Lu, Shenghua
2014-05-22Inspect SkShader to determine hw shader. Leon Scroggins III
2014-04-14Fix issue with bitmap uploading John Reck
2014-03-20Update framework to use M33 Skia. DO NOT MERGE Leon Scroggins III
2014-03-17am f8d8777d: Update framework to use M33 Skia. DO NOT MERGE Leon Scroggins III
2014-03-17Update framework to use M33 Skia. DO NOT MERGE Leon Scroggins III
2014-03-11am 7b4cce68: am c3bac8a0: Merge "Fix graphics corruption caused by HWUI caches" Chris Craik
2014-03-06Update framework to use M33 Skia. DO NOT MERGE Leon Scroggins III
2014-02-26am 328b7ee6: am aecb8c43: am 7b4cce68: am c3bac8a0: Merge "Fix graphics corru... Chris Craik
2014-02-26Fix graphics corruption caused by HWUI caches Sangkyu Lee
2014-01-15Remove calls to deprecated SkBitmap::setIsOpaque() Leon Scroggins III
2014-01-03Use const where possible for drawing parameters Chris Craik
2013-12-03Call SkBitmap::config() instead of ::getConfig() Leon Scroggins III
2013-10-17Clean unused parameters, disable warnings Chris Craik
2013-09-25Take SkBitmap's stride into account when uploading textures Romain Guy
2013-06-06Assume a texture is unbound after deleting it Romain Guy
2013-06-04Introduce Caches::bindTexture() to reduce glBindTexture calls Romain Guy
2013-03-11Precache paths from a worker thread Romain Guy
2013-02-07Add a RenderBuffer object to store stencil buffers. Romain Guy
2012-11-29Use LruCache instead of GenerationCache in libhwui Romain Guy
2012-10-17Enable mipmapping, without a deadlock this time Romain Guy
2012-10-16workaround to unbreak the build (deadlock during boot) Mathias Agopian
2012-10-16Add API to enable mipmaps on Bitmap Romain Guy
2012-10-16Always use the correct pixel store size Romain Guy
2012-05-14Remove all Dalvik allocations from Cavnas.drawBitmap(int[], ...) Romain Guy
2012-01-08Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE Steve Block
2012-01-06Rename (IF_)LOGW(_IF) to (IF_)ALOGW(_IF) DO NOT MERGE Steve Block
2012-01-03Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE Steve Block
2011-12-05Clip text correctly Romain Guy
2011-11-30Optimize away unnecessary state changes Romain Guy
2011-11-04Memory optimizations for libhwui Romain Guy
2011-07-26Make sure we have a current EGL context when invoking EGL Romain Guy
2011-07-25Improve rendering performance on some GPUs Romain Guy
2011-02-24Correctly blend translucent GIF bitmaps. Romain Guy
2011-01-23Always render text underline extra. Romain Guy
2011-01-21Log only 1 line per process when using OpenGLRenderer. Romain Guy
2010-11-11Free resources only from the GL context thread. Romain Guy
2010-11-10Add new runtime debug flags. Romain Guy
2010-11-09Correctly remove unused paths from the cache. Romain Guy
2010-11-02Optimize FBO drawing with regions. Romain Guy
2010-10-26DisplayList optimizations and fixes. Chet Haase
2010-10-05Add support for paletted textures. Romain Guy
2010-09-22Fix OpenGL errors in various places. Romain Guy
2010-09-22Fix texture corruption issue, faster re-upload of textures. Romain Guy
2010-09-08Purge Skia objects from GL caches as needed. Romain Guy