index
:
platform/frameworks/base
banksia-dev
[no description]
Gerrit Code Review
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
libs
/
hwui
/
TextureCache.cpp
Age
Commit message (
Expand
)
Author
2010-08-24
Use only one GL context per process, share chaches.
Romain Guy
2010-08-19
Update OpenGLRenderer test to test opaque ARGB8888 bitmaps.
Romain Guy
2010-08-08
Make libhwui entirely optional.
Romain Guy
2010-08-07
Enforce maximum texture size.
Romain Guy
2010-08-06
Automatically cleanup textures that don't fit in the cache.
Romain Guy
2010-07-22
Add a way to query GL extensions.
Romain Guy
2010-07-19
Add support for linear gradients.
Romain Guy
2010-07-16
Optimize textures binding.
Romain Guy
2010-07-13
Enable 32-bits only assets.
Romain Guy
2010-07-07
Simpler way to deal with the FBO multi-cache.
Romain Guy
2010-07-07
Optimize FBO cache.
Romain Guy
2010-07-06
Add a layer (FBO) cache.
Romain Guy
2010-07-02
Remove extra leftover logs and use uint32_t instead of unsigned int.
Romain Guy
2010-07-01
Track the size in memory of the texture cache.
Romain Guy
2010-06-30
Add implementation for drawBitmap(Bitmap, Rect, Rect, Paint)
Romain Guy
2010-06-30
Add implementation for drawBitmap().
Romain Guy
2010-06-30
Remove unnecessary return and add bitmap generation ID tracking.
Romain Guy
2010-06-30
Fix the build.
Romain Guy
2010-06-30
Add hooks for drawBitmap().
Romain Guy