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path: root/libs/hwui/TextureCache.cpp
AgeCommit message (Expand)Author
2010-08-24Use only one GL context per process, share chaches. Romain Guy
2010-08-19Update OpenGLRenderer test to test opaque ARGB8888 bitmaps. Romain Guy
2010-08-08Make libhwui entirely optional. Romain Guy
2010-08-07Enforce maximum texture size. Romain Guy
2010-08-06Automatically cleanup textures that don't fit in the cache. Romain Guy
2010-07-22Add a way to query GL extensions. Romain Guy
2010-07-19Add support for linear gradients. Romain Guy
2010-07-16Optimize textures binding. Romain Guy
2010-07-13Enable 32-bits only assets. Romain Guy
2010-07-07Simpler way to deal with the FBO multi-cache. Romain Guy
2010-07-07Optimize FBO cache. Romain Guy
2010-07-06Add a layer (FBO) cache. Romain Guy
2010-07-02Remove extra leftover logs and use uint32_t instead of unsigned int. Romain Guy
2010-07-01Track the size in memory of the texture cache. Romain Guy
2010-06-30Add implementation for drawBitmap(Bitmap, Rect, Rect, Paint) Romain Guy
2010-06-30Add implementation for drawBitmap(). Romain Guy
2010-06-30Remove unnecessary return and add bitmap generation ID tracking. Romain Guy
2010-06-30Fix the build. Romain Guy
2010-06-30Add hooks for drawBitmap(). Romain Guy