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TextureCache.cpp
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2016-02-05
Move several property queries to Properties class
Chris Craik
2016-01-14
Track texture memory globally
John Reck
2015-12-07
Merged op dispatch in OpReorderer
Chris Craik
2015-09-09
Move texture upload behavior to TextureState
Chris Craik
2015-07-30
Replace most usages of utils/Vector.h
John Reck
2015-07-21
am a2fd3234: am 3bfe4b47: am 1cd5afc1: am 9317d0b9: am 1fddd3ef: Merge "Mark ...
John Reck
2015-07-21
Mark isInUse per-window
John Reck
2015-07-18
am 3699c603: am 62a2696c: am fbd2d949: am b6e41a08: am 0bb5c26b: Merge "Fix A...
Chris Craik
2015-07-17
Fix AssetAtlas usage in BitmapShaders
Chris Craik
2015-07-14
Clean up unncessary defines
Chris Craik
2015-06-30
Switch from fminf/fmaxf to std::min/max
Chris Craik
2015-06-08
Delete unused
John Reck
2015-05-05
Cleanup properties
Chris Craik
2015-02-23
Simplify Texture member initialization
Chris Craik
2015-02-06
Glop ColorFilter & VertexBuffer support, initial enable
Chris Craik
2015-01-30
Refactor blending and texture gl state
Chris Craik
2015-01-20
Merge "Simplify and correct texture upload unpack alignment parameter"
Chris Craik
2015-01-20
Simplify and correct texture upload unpack alignment parameter
Chris Craik
2015-01-09
Update HWUI to store its own SkBitmap objects
Derek Sollenberger
2015-01-05
Add overrides and switch to nullptr keyword for all files
Chris Craik
2014-12-11
resolved conflicts for merge of d67bb501 to master
Yohann Roussel
2014-12-10
Don't preload textures for AssetAtlas
John Reck
2014-11-25
am 5ab86ba0: am 89a63f02: am 0c31d97a: Merge "Switch TextureCache to SkPixelR...
John Reck
2014-11-24
Switch TextureCache to SkPixelRef::fStableId
John Reck
2014-11-20
resolve merge conflicts of f2235b6 to master.
Chris Craik
2014-11-19
Improve logging around performance critical events
Chris Craik
2014-10-15
Clean up physical coupling
Tom Hudson
2014-07-29
Add layer/texture creation tracing
John Reck
2014-07-08
SkBitmap::Config is deprecated, use SkColorType
Mike Reed
2014-06-20
stop using (deprecated) SkBitmap::Config
Mike Reed
2014-06-16
resolved conflicts for merge of ecae1ffd to master
ztenghui
2014-06-16
am df36dd20: am 386caf6c: Merge "update parameters in uploadToTexture() for G...
Tenghui Zhu
2014-06-13
update parameters in uploadToTexture() for GLES20
Lu, Shenghua
2014-05-22
Inspect SkShader to determine hw shader.
Leon Scroggins III
2014-04-14
Fix issue with bitmap uploading
John Reck
2014-03-20
Update framework to use M33 Skia. DO NOT MERGE
Leon Scroggins III
2014-03-17
am f8d8777d: Update framework to use M33 Skia. DO NOT MERGE
Leon Scroggins III
2014-03-17
Update framework to use M33 Skia. DO NOT MERGE
Leon Scroggins III
2014-03-11
am 7b4cce68: am c3bac8a0: Merge "Fix graphics corruption caused by HWUI caches"
Chris Craik
2014-03-06
Update framework to use M33 Skia. DO NOT MERGE
Leon Scroggins III
2014-02-26
am 328b7ee6: am aecb8c43: am 7b4cce68: am c3bac8a0: Merge "Fix graphics corru...
Chris Craik
2014-02-26
Fix graphics corruption caused by HWUI caches
Sangkyu Lee
2014-01-15
Remove calls to deprecated SkBitmap::setIsOpaque()
Leon Scroggins III
2014-01-03
Use const where possible for drawing parameters
Chris Craik
2013-12-03
Call SkBitmap::config() instead of ::getConfig()
Leon Scroggins III
2013-10-17
Clean unused parameters, disable warnings
Chris Craik
2013-09-25
Take SkBitmap's stride into account when uploading textures
Romain Guy
2013-06-06
Assume a texture is unbound after deleting it
Romain Guy
2013-06-04
Introduce Caches::bindTexture() to reduce glBindTexture calls
Romain Guy
2013-03-11
Precache paths from a worker thread
Romain Guy
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