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path: root/libs/hwui/TextureCache.cpp
AgeCommit message (Expand)Author
2014-02-26am 328b7ee6: am aecb8c43: am 7b4cce68: am c3bac8a0: Merge "Fix graphics corru... Chris Craik
2014-02-26Fix graphics corruption caused by HWUI caches Sangkyu Lee
2014-01-15Remove calls to deprecated SkBitmap::setIsOpaque() Leon Scroggins III
2014-01-03Use const where possible for drawing parameters Chris Craik
2013-12-03Call SkBitmap::config() instead of ::getConfig() Leon Scroggins III
2013-10-17Clean unused parameters, disable warnings Chris Craik
2013-09-25Take SkBitmap's stride into account when uploading textures Romain Guy
2013-06-06Assume a texture is unbound after deleting it Romain Guy
2013-06-04Introduce Caches::bindTexture() to reduce glBindTexture calls Romain Guy
2013-03-11Precache paths from a worker thread Romain Guy
2013-02-07Add a RenderBuffer object to store stencil buffers. Romain Guy
2012-11-29Use LruCache instead of GenerationCache in libhwui Romain Guy
2012-10-17Enable mipmapping, without a deadlock this time Romain Guy
2012-10-16workaround to unbreak the build (deadlock during boot) Mathias Agopian
2012-10-16Add API to enable mipmaps on Bitmap Romain Guy
2012-10-16Always use the correct pixel store size Romain Guy
2012-05-14Remove all Dalvik allocations from Cavnas.drawBitmap(int[], ...) Romain Guy
2012-01-08Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE Steve Block
2012-01-06Rename (IF_)LOGW(_IF) to (IF_)ALOGW(_IF) DO NOT MERGE Steve Block
2012-01-03Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE Steve Block
2011-12-05Clip text correctly Romain Guy
2011-11-30Optimize away unnecessary state changes Romain Guy
2011-11-04Memory optimizations for libhwui Romain Guy
2011-07-26Make sure we have a current EGL context when invoking EGL Romain Guy
2011-07-25Improve rendering performance on some GPUs Romain Guy
2011-02-24Correctly blend translucent GIF bitmaps. Romain Guy
2011-01-23Always render text underline extra. Romain Guy
2011-01-21Log only 1 line per process when using OpenGLRenderer. Romain Guy
2010-11-11Free resources only from the GL context thread. Romain Guy
2010-11-10Add new runtime debug flags. Romain Guy
2010-11-09Correctly remove unused paths from the cache. Romain Guy
2010-11-02Optimize FBO drawing with regions. Romain Guy
2010-10-26DisplayList optimizations and fixes. Chet Haase
2010-10-05Add support for paletted textures. Romain Guy
2010-09-22Fix OpenGL errors in various places. Romain Guy
2010-09-22Fix texture corruption issue, faster re-upload of textures. Romain Guy
2010-09-08Purge Skia objects from GL caches as needed. Romain Guy
2010-09-08Fix possible infinite loop when purging textures. Romain Guy
2010-08-24Use only one GL context per process, share chaches. Romain Guy
2010-08-19Update OpenGLRenderer test to test opaque ARGB8888 bitmaps. Romain Guy
2010-08-08Make libhwui entirely optional. Romain Guy
2010-08-07Enforce maximum texture size. Romain Guy
2010-08-06Automatically cleanup textures that don't fit in the cache. Romain Guy
2010-07-22Add a way to query GL extensions. Romain Guy
2010-07-19Add support for linear gradients. Romain Guy
2010-07-16Optimize textures binding. Romain Guy
2010-07-13Enable 32-bits only assets. Romain Guy
2010-07-07Simpler way to deal with the FBO multi-cache. Romain Guy
2010-07-07Optimize FBO cache. Romain Guy
2010-07-06Add a layer (FBO) cache. Romain Guy