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path: root/libs/hwui/TextureCache.cpp
AgeCommit message (Expand)Author
2015-05-05Cleanup properties Chris Craik
2015-02-23Simplify Texture member initialization Chris Craik
2015-02-06Glop ColorFilter & VertexBuffer support, initial enable Chris Craik
2015-01-30Refactor blending and texture gl state Chris Craik
2015-01-20Merge "Simplify and correct texture upload unpack alignment parameter" Chris Craik
2015-01-20Simplify and correct texture upload unpack alignment parameter Chris Craik
2015-01-09Update HWUI to store its own SkBitmap objects Derek Sollenberger
2015-01-05Add overrides and switch to nullptr keyword for all files Chris Craik
2014-12-11resolved conflicts for merge of d67bb501 to master Yohann Roussel
2014-12-10Don't preload textures for AssetAtlas John Reck
2014-11-25am 5ab86ba0: am 89a63f02: am 0c31d97a: Merge "Switch TextureCache to SkPixelR... John Reck
2014-11-24Switch TextureCache to SkPixelRef::fStableId John Reck
2014-11-20resolve merge conflicts of f2235b6 to master. Chris Craik
2014-11-19Improve logging around performance critical events Chris Craik
2014-10-15Clean up physical coupling Tom Hudson
2014-07-29Add layer/texture creation tracing John Reck
2014-07-08SkBitmap::Config is deprecated, use SkColorType Mike Reed
2014-06-20stop using (deprecated) SkBitmap::Config Mike Reed
2014-06-16resolved conflicts for merge of ecae1ffd to master ztenghui
2014-06-16am df36dd20: am 386caf6c: Merge "update parameters in uploadToTexture() for G... Tenghui Zhu
2014-06-13update parameters in uploadToTexture() for GLES20 Lu, Shenghua
2014-05-22Inspect SkShader to determine hw shader. Leon Scroggins III
2014-04-14Fix issue with bitmap uploading John Reck
2014-03-20Update framework to use M33 Skia. DO NOT MERGE Leon Scroggins III
2014-03-17am f8d8777d: Update framework to use M33 Skia. DO NOT MERGE Leon Scroggins III
2014-03-17Update framework to use M33 Skia. DO NOT MERGE Leon Scroggins III
2014-03-11am 7b4cce68: am c3bac8a0: Merge "Fix graphics corruption caused by HWUI caches" Chris Craik
2014-03-06Update framework to use M33 Skia. DO NOT MERGE Leon Scroggins III
2014-02-26am 328b7ee6: am aecb8c43: am 7b4cce68: am c3bac8a0: Merge "Fix graphics corru... Chris Craik
2014-02-26Fix graphics corruption caused by HWUI caches Sangkyu Lee
2014-01-15Remove calls to deprecated SkBitmap::setIsOpaque() Leon Scroggins III
2014-01-03Use const where possible for drawing parameters Chris Craik
2013-12-03Call SkBitmap::config() instead of ::getConfig() Leon Scroggins III
2013-10-17Clean unused parameters, disable warnings Chris Craik
2013-09-25Take SkBitmap's stride into account when uploading textures Romain Guy
2013-06-06Assume a texture is unbound after deleting it Romain Guy
2013-06-04Introduce Caches::bindTexture() to reduce glBindTexture calls Romain Guy
2013-03-11Precache paths from a worker thread Romain Guy
2013-02-07Add a RenderBuffer object to store stencil buffers. Romain Guy
2012-11-29Use LruCache instead of GenerationCache in libhwui Romain Guy
2012-10-17Enable mipmapping, without a deadlock this time Romain Guy
2012-10-16workaround to unbreak the build (deadlock during boot) Mathias Agopian
2012-10-16Add API to enable mipmaps on Bitmap Romain Guy
2012-10-16Always use the correct pixel store size Romain Guy
2012-05-14Remove all Dalvik allocations from Cavnas.drawBitmap(int[], ...) Romain Guy
2012-01-08Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE Steve Block
2012-01-06Rename (IF_)LOGW(_IF) to (IF_)ALOGW(_IF) DO NOT MERGE Steve Block
2012-01-03Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE Steve Block
2011-12-05Clip text correctly Romain Guy
2011-11-30Optimize away unnecessary state changes Romain Guy