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TextDropShadowCache.h
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Author
2014-01-03
Use const where possible for drawing parameters
Chris Craik
2013-06-04
Introduce Caches::bindTexture() to reduce glBindTexture calls
Romain Guy
2012-11-30
Fix crash in TextDropShadowCache
Romain Guy
2012-11-29
Use LruCache instead of GenerationCache in libhwui
Romain Guy
2012-07-20
Add drop shadow for drawPosText in hwui renderer.
Raph Levien
2011-09-29
TextureView works best when it draws stuff.
Romain Guy
2011-06-01
Add support to OpenGLRendere to draw BiDi text.
Romain Guy
2011-03-07
Add support for partial invalidates in WebView
Romain Guy
2011-03-01
Avoid UTF-8 conversions and string copies whenever possible.
Romain Guy
2011-02-24
Correctly blend translucent GIF bitmaps.
Romain Guy
2011-02-03
Fixes cache misses and extra allocations.
Romain Guy
2010-12-10
Correctly compare strings in UTF-8 instead of UTF-16
Romain Guy
2010-11-02
Optimize FBO drawing with regions.
Romain Guy
2010-10-08
Move GenerationCache to the utils directory.
Romain Guy
2010-08-24
Use only one GL context per process, share chaches.
Romain Guy
2010-08-18
Speedup TextView fades (no more layers required.)
Romain Guy
2010-08-17
Correctly set the viewport in layers.
Romain Guy
2010-08-13
Add drop shadows.
Romain Guy