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path: root/libs/hwui/SpotShadow.cpp
AgeCommit message (Expand)Author
2016-10-08Make umbra lighter when the blocker is too high and has no real umbra area. a... Teng-Hui Zhu
2016-10-04Make umbra lighter when the blocker is too high and has no real umbra area. Teng-Hui Zhu
2016-07-27Delete dead code function SpotShadow::makeClockwise Stan Iliev
2016-05-03Use LUT for computing final shadow alpha Chris Craik
2015-11-11Merge "Fix memory corruption in SpotShadow" am: 8c85c00b5e am: 8c8353a8c3 John Reck
2015-11-11Merge "Fix memory corruption in SpotShadow" am: 8c85c00b5e John Reck
2015-11-11Fix memory corruption in SpotShadow Keith Mok
2015-11-04Early return when the scale is 0. Teng-Hui Zhu
2015-10-02Early return when the scale is 0. Teng-Hui Zhu
2015-08-19Remove MathUtils::min/max Chris Craik
2015-07-14Clean up unncessary defines Chris Craik
2015-07-01Use std::sort instead of quickSortX John Reck
2015-04-09Update the shadow fall off function from cosine to gaussian. ztenghui
2015-02-06Glop ColorFilter & VertexBuffer support, initial enable Chris Craik
2015-01-05Add overrides and switch to nullptr keyword for all files Chris Craik
2014-11-22Revert "resolved conflicts for merge of 220c3f4f to master" Andreas Gampe
2014-11-21resolved conflicts for merge of 220c3f4f to master Andreas Gampe
2014-11-21resolved conflicts for merge of 99377df1 to lmp-mr1-dev-plus-aosp Andreas Gampe
2014-11-21Frameworks/base: Unused parameters in hwui Andreas Gampe
2014-11-12am 5679d937: am ab6515f6: am 4e50ee4f: Merge "Shadow: Fix the crash in spot s... ztenghui
2014-11-12am ab6515f6: am 4e50ee4f: Merge "Shadow: Fix the crash in spot shadow" into l... ztenghui
2014-11-12Shadow: Fix the crash in spot shadow ztenghui
2014-11-10resolved conflicts for merge of 1d03b816 to lmp-mr1-dev-plus-aosp Andreas Gampe
2014-11-10resolved conflicts for merge of 1d03b816 to lmp-mr1-dev-plus-aosp Andreas Gampe
2014-11-07am 86f289fb: am 0b70c09c: am 7ae6fc81: Merge "A better looking and faster spo... ztenghui
2014-11-06A better looking and faster spot shadow. ztenghui
2014-10-15Clean up physical coupling Tom Hudson
2014-10-03Use float instead of double to increase spot shadow perf ztenghui
2014-09-10Re-triangulate the spot shadow. ztenghui
2014-08-26Correctly detect the wrong Z value for the light ztenghui
2014-08-22Improve the spot shadow computation. ztenghui
2014-08-12Switch to cos interpolation of shadow alpha Chris Craik
2014-07-24Fix ALL compile warnings John Reck
2014-07-24Compute layer bounds over subset of VertexBuffer verts Chris Craik
2014-07-23Build layer damage bounds for shadows Chris Craik
2014-06-10Tessellate on worker threads Chris Craik
2014-04-28Make sure the theta is correctly represented and incoming polygon is CW for s... ztenghui
2014-03-18Get rid of useless code ztenghui
2014-03-17Fix the missing spot shadow when DEBUG_SHADOW is turned on ztenghui
2014-03-17Create one hole inside the umbra area to avoid overdraw. ztenghui
2014-03-12Force shadow casters above the Z=0 plane Chris Craik
2014-03-12Fix orthographic shadows projection, simplify shadow reordering Chris Craik
2014-03-11Improve shadow tessellation performance Chris Craik
2014-02-25Use pre-computed index to draw the shadow. ztenghui
2014-02-03Merge "Fixing a bad bug when there is no real umbra" ztenghui
2014-01-31Fixing a bad bug when there is no real umbra ztenghui
2014-01-31Simplify umbra calculation Chris Craik
2014-01-29Merge close vertices in a better way. ztenghui
2014-01-10Calculate and show the shadow from a spot light. ztenghui