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RenderProperties.h
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Author
2016-10-13
use SkBlendMode instead of SkXfermode
Mike Reed
2016-08-09
HWUI: reimplement rendernode ouput for single stream
sergeyv
2016-07-12
Merge \\"Avoid throwing when 0 size layer requested\\" into nyc-mr1-dev am: 2...
Chris Craik
2016-07-11
Merge \"Avoid throwing when 0 size layer requested\" into nyc-mr1-dev
Chris Craik
2016-07-11
Avoid throwing when 0 size layer requested
Chris Craik
2016-07-07
Delete old rendering pipeline
Chris Craik
2016-06-10
Merge \"Fix framebuffer incomplete errors\" into nyc-dev
Chris Craik
2016-06-09
Fix framebuffer incomplete errors
Chris Craik
2016-05-19
resolve merge conflicts of 404e2b2 to nyc-dev-plus-aosp
Chih-Hung Hsieh
2016-05-19
Fix misc-macro-parentheses warnings in hwui and graphic jni.
Chih-Hung Hsieh
2015-11-17
Add temporary layer alpha fallback to OpReorderer
Chris Craik
2015-11-12
Recycle OffscreenBuffers
Chris Craik
2015-11-05
Add more RenderNode property support in OpReorderer path
Chris Craik
2015-10-21
Work to support saveLayer in new pipeline
Chris Craik
2015-10-05
Remove confusing behavior of Rect::intersect() and rename
Chris Craik
2015-08-26
Serializing display lists
John Reck
2015-06-25
Don't promote functors onto layers due to outline rect clipping
Chris Craik
2015-06-12
Put WebViews with on a HW layer if stencil/shader clipping is needed
Chris Craik
2015-06-12
Revert to save-layer based alpha if layer would be too large
Chris Craik
2015-05-13
Add back alpha atrace log
Chris Craik
2015-04-27
Promote RenderProperties with an alpha to have a RenderLayer
Chris Craik
2015-03-09
Glop based composeLayerRegion/Rect
Chris Craik
2014-12-22
Add overrides and switch to nullptr keyword
Chris Craik
2014-11-26
am 1fb141f8: am 9c5b7b09: am ee660651: Merge "Improve DisplayList state outpu...
Chris Craik
2014-11-21
Improve DisplayList state output
Chris Craik
2014-10-15
Clean up physical coupling
Tom Hudson
2014-09-19
Account for alpha in hasShadow()
Chris Craik
2014-09-05
Add shadow/clipping properties to HierarchyViewer
Chris Craik
2014-08-07
Cap scales used for tessellation with minimum and maximum
Chris Craik
2014-08-06
clamp & round alpha
John Reck
2014-07-30
Use RoundRect clipping for circle reveal animation
Chris Craik
2014-07-25
Move ClipBounds to native
Chris Craik
2014-06-17
Merge "Add abort logging for huge scales and tessellation recursion depth"
Chris Craik
2014-06-17
Add abort logging for huge scales and tessellation recursion depth
Chris Craik
2014-06-17
Handle Z in DA
John Reck
2014-06-12
Move LayerType to RenderNode
John Reck
2014-06-12
Fix DA bugs
John Reck
2014-06-04
Even FASTER damage calculations!
John Reck
2014-06-04
Have all the setters return changed
John Reck
2014-05-14
Remove Path based outline clipping
Chris Craik
2014-04-29
RenderThread animator support
John Reck
2014-04-28
Add elevation, Z properties to View
Chris Craik
2014-04-11
Simplify matrix calculations
John Reck
2014-04-02
Move most TransformationInfo properties to RenderNode
Chris Craik
2014-03-25
Add private circular reveal API on View/RenderNode
Chris Craik
2014-03-24
Add stagingProperties
John Reck
2014-03-24
Rework Outline API, remove isolatedZVolume remnants
Chris Craik
2014-03-17
Remove castsShadow and globalCamera APIs
Chris Craik
2014-03-17
Revert "Remove castsShadow and globalCamera APIs"
Chris Craik
2014-03-17
Remove castsShadow and globalCamera APIs
Chris Craik
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