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RenderNode.h
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2021-09-09
Fix aggressive caching of RenderNode snapshot
Nader Jawad
2021-06-23
Fix: Release skia resources when RenderNode layer is configured
Nader Jawad
2021-06-17
Improve snapshot clearing consistency
Nader Jawad
2021-06-10
Refactor SkImageFilter usage to cache results.
Nader Jawad
2021-05-03
Update hole punch logic in HWUI
Nader Jawad
2021-04-06
Holepunch layers for SurfaceView
Nader Jawad
2021-01-14
Convert DisplayList to a value-type wrapper
John Reck
2021-01-12
Avoid DisplayList* hitting the JNI layer
John Reck
2020-05-02
Merge "Revert^2 "hwui: remove FatVector"" into rvc-dev am: 21b6e912c2 am: efe...
Dheeraj Shetty
2020-05-01
Revert^2 "hwui: remove FatVector"
Jagadeesh Pakaravoor
2020-04-09
Remove unecessary exported symbols from libhwui.so
Derek Sollenberger
2020-03-05
Revert "hwui: remove FatVector"
Tim Murray
2020-02-07
hwui: remove FatVector
Tim Murray
2019-10-09
Improve dumping of display list memory usage
John Reck
2019-06-12
Fix setPositionListener race condition
John Reck
2019-03-07
Fix damage tracking for RenderNode drawn twice
John Reck
2018-11-29
Add a unique ID to rendernode
John Reck
2018-10-02
Auto-dark NinePatches & launcher
John Reck
2018-09-20
Make auto-dark a bit better
John Reck
2018-08-29
New DisplayList v2
John Reck
2018-07-09
Auto-dark mode prototype
John Reck
2018-05-30
Remove dead code
John Reck
2018-05-03
Delete a bunch of code
John Reck
2018-04-09
Remove dead code
John Reck
2017-11-03
Format the world (or just HWUI)
John Reck
2017-08-30
Avoid performing the pathOp for clipped shadows if possible.
Derek Sollenberger
2017-02-09
Implement "dump displaylist" button for skia pipelines
Stan Iliev
2017-01-30
Switch how destroyHardwareResources works
John Reck
2017-01-25
Overhaul RenderNode's DisplayList management
John Reck
2016-11-03
Implement Skia pipelines for OpenGL and Vulkan.
Stan Iliev
2016-10-31
Implement SkiaRecordingCanvas, RenderNodeDrawable and other drawables.
Stan Iliev
2016-10-05
Initial refactoring to enable the addition of the SkiaOpenGLPipeline.
Derek Sollenberger
2016-10-03
Move Layer creation/deletion into the RenderPipeline.
Derek Sollenberger
2016-08-09
HWUI: reimplement rendernode ouput for single stream
sergeyv
2016-07-07
Delete old rendering pipeline
Chris Craik
2016-06-28
Merge \"Fix SurfaceViewPositionListener race bugs\" into nyc-mr1-dev
John Reck
2016-06-27
Fix SurfaceViewPositionListener race bugs
John Reck
2016-06-17
Merge \"Move SurfaceView offscreen if the app stops drawing it\" into nyc-mr1...
John Reck
2016-06-17
Move SurfaceView offscreen if the app stops drawing it
John Reck
2016-04-07
Merge "Fix some edge cases" into nyc-dev
John Reck
2016-04-07
Fix some edge cases
John Reck
2016-03-31
Merge "Add a callback for rendernode parentcount=0" into nyc-dev
John Reck
2016-03-31
Add a callback for rendernode parentcount=0
John Reck
2016-03-28
Merge "Address const issues in preparation for libcxx rebase." am: 64ade5d
Dan Austin
2016-03-28
Address const issues in preparation for libcxx rebase.
Dan Austin
2016-02-23
Support op dumping in new pipeline
Chris Craik
2016-02-19
Revert "Revert "Check RenderNode's owning view before attaching animators""
Doris Liu
2016-02-18
Revert "Check RenderNode's owning view before attaching animators"
Doris Liu
2016-02-16
Check RenderNode's owning view before attaching animators
Doris Liu
2016-02-04
Have RT drive window positioning
John Reck
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