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path: root/libs/hwui/RenderNode.cpp
AgeCommit message (Expand)Author
2018-10-02Auto-dark NinePatches & launcher John Reck
2018-09-24Merge "Create plumbing for disabling force-dark" TreeHugger Robot
2018-09-24Create plumbing for disabling force-dark John Reck
2018-09-21Merge changes Ie9436715,Ib3054822 Derek Sollenberger
2018-09-20Make auto-dark a bit better John Reck
2018-09-20Refactor RenderState and remove unused functionality. Derek Sollenberger
2018-08-29New DisplayList v2 John Reck
2018-05-09remove unneeded RecordedOps Mike Reed
2018-05-04remove BakedOps and much of renderstate Mike Reed
2018-05-03Delete a bunch of code John Reck
2018-04-12Remove Properties::isSkiaPipeline (3/!?) John Reck
2018-04-09Remove dead code John Reck
2018-03-28Better error reporting for createOrUpdateLayer Stan Iliev
2017-11-03Format the world (or just HWUI) John Reck
2017-08-30Avoid performing the pathOp for clipped shadows if possible. Derek Sollenberger
2017-08-02Add check that layer size <= maxTextureSize John Reck
2017-02-09Implement "dump displaylist" button for skia pipelines Stan Iliev
2017-01-30Switch how destroyHardwareResources works John Reck
2017-01-25Overhaul RenderNode's DisplayList management John Reck
2016-11-29Add overdraw debugging feature to Skia pipelines Matt Sarett
2016-10-05Initial refactoring to enable the addition of the SkiaOpenGLPipeline. Derek Sollenberger
2016-10-03Move Layer creation/deletion into the RenderPipeline. Derek Sollenberger
2016-08-09HWUI: reimplement rendernode ouput for single stream sergeyv
2016-08-03Ensure layer update include the dirty rect from AVD am: b51b2864e8 am: c0dccb... Doris Liu
2016-08-02Ensure layer update include the dirty rect from AVD Doris Liu
2016-07-26Remove LayerRenderer. Derek Sollenberger
2016-07-12Merge \\"Avoid throwing when 0 size layer requested\\" into nyc-mr1-dev am: 2... Chris Craik
2016-07-11Avoid throwing when 0 size layer requested Chris Craik
2016-07-07Delete old rendering pipeline Chris Craik
2016-06-17Move SurfaceView offscreen if the app stops drawing it John Reck
2016-06-13Chcek for valid render content before damaging RenderNode for dirty VD Doris Liu
2016-06-10Merge \"Fix framebuffer incomplete errors\" into nyc-dev Chris Craik
2016-06-09Fix framebuffer incomplete errors Chris Craik
2016-06-09Handle hidden RT VectorDrawable animators Doris Liu
2016-04-15Add a callback for when a gl functor is released John Reck
2016-04-07Fix some edge cases John Reck
2016-04-04Make AVD thread safe Doris Liu
2016-03-31Add a callback for rendernode parentcount=0 John Reck
2016-02-23Support op dumping in new pipeline Chris Craik
2016-02-19Revert "Revert "Check RenderNode's owning view before attaching animators"" Doris Liu
2016-02-18Revert "Check RenderNode's owning view before attaching animators" Doris Liu
2016-02-16Check RenderNode's owning view before attaching animators Doris Liu
2016-02-04Have RT drive window positioning John Reck
2016-01-25Add internal Canvas save flags Florin Malita
2015-11-25Support projection in OpReorderer Chris Craik
2015-11-18Fix layer create properties Chris Craik
2015-11-17Add temporary layer alpha fallback to OpReorderer Chris Craik
2015-11-16Finish shadow support in new reorderer/renderer Chris Craik
2015-11-12Recycle OffscreenBuffers Chris Craik
2015-11-05Add more RenderNode property support in OpReorderer path Chris Craik