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path: root/libs/hwui/Properties.cpp
AgeCommit message (Expand)Author
2019-10-25[HWUI] Get DeviceInfo through stable ABI Alec Mouri
2019-05-31Merge "Delete wrap_gles capability" John Reck
2019-05-29Delete wrap_gles capability John Reck
2019-05-29Build native android graphics library for desktop Jerome Gaillard
2019-05-28Use libbase API to access system properties in libhwui Jerome Gaillard
2019-04-26Merge "Zygote: add a way to preload Vulkan driver" into qt-dev TreeHugger Robot
2019-04-25Zygote: add a way to preload Vulkan driver Yiwei Zhang
2019-04-25Fix some force_dark prop behaviors John Reck
2019-04-18Dynamically adjust renderahead John Reck
2019-04-12Support render-ahead in vulkan John Reck
2019-04-04Add back render-ahead support John Reck
2018-12-14Read product property to set Vulkan as default render pipeline Stan Iliev
2018-12-05Merge "Remove unused HWUI properties." TreeHugger Robot
2018-12-04Remove unused HWUI properties. Derek Sollenberger
2018-12-03Remove ; from closing namespaces in libs/hwui Chris Blume
2018-10-25Enable smart dark John Reck
2018-09-27Wire-up default force-dark based off of isLightTheme John Reck
2018-07-09Auto-dark mode prototype John Reck
2018-07-02Add a debug property to enable Skia systrace Stan Iliev
2018-04-18Revert "Add support for render-ahead" John Reck
2018-04-12Remove Properties::isSkiaPipeline (3/!?) John Reck
2018-04-11Remove RenderPipelineType::OpenGL (1/many) John Reck
2018-04-09Add support for render-ahead John Reck
2018-04-06Add ability to change context priority of RT GL context Jorim Jaggi
2018-03-16Don't use IPC in isolateProcess John Reck
2018-03-01Allow debuggable apps to do skp capture John Reck
2018-01-24Don't use shader disk cache on emulator Lingfeng Yang
2017-12-06Extreme battery saver: Allow lowering framerate for experiments. John Reck
2017-11-09Allow hwuimacro to choose a renderer John Reck
2017-11-03Format the world (or just HWUI) John Reck
2017-10-20Convert skpCaptureEnabled compile time flag into a property Stan Iliev
2017-09-05Switch default renderer to back to Skia's OpenGL pipeline once more. Derek Sollenberger
2017-08-24Avoid setting high contrast in every view draw John Reck
2017-08-14Revert "Switch default renderer to Skia's OpenGL pipeline." Derek Sollenberger
2017-08-11Switch default renderer to Skia's OpenGL pipeline. Derek Sollenberger
2017-08-08Revert "Switch default renderer to Skia's OpenGL pipeline." Derek Sollenberger
2017-08-07Switch default renderer to Skia's OpenGL pipeline. Derek Sollenberger
2017-07-19Delete all ro.hwui.* props John Reck
2017-06-14Add a workaround for simulate secondary display John Reck
2017-02-23Log rendering pipeline when initializing Chris Craik
2017-02-14Add developer setting to set the default GPU renderer. Derek Sollenberger
2017-01-18Merge "Update hwui_unit_tests to support running with Vulkan backend." Greg Daniel
2017-01-18Update hwui_unit_tests to support running with Vulkan backend. Greg Daniel
2017-01-12resolve merge conflicts of ec7e2a164c37 to master Mark Salyzyn
2017-01-11Replace cutils/log.h and log/logger.h with android/log.h or log/log.h Mark Salyzyn
2017-01-11resolve merge conflicts of 082a1721b516 to master Mark Salyzyn
2017-01-09Replace cutils/log.h and log/logger.h with log/log.h Mark Salyzyn
2016-10-05Initial refactoring to enable the addition of the SkiaOpenGLPipeline. Derek Sollenberger
2016-07-11Move isSkiaEnabled to the Properties class Stan Iliev
2016-07-07Implement runtime switch to select default renderer mode Stan Iliev