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path: root/libs/hwui/ProgramCache.cpp
AgeCommit message (Expand)Author
2011-12-12Optimize state changes Romain Guy
2011-08-01Use high precision iterators on specific GPUs Romain Guy
2011-05-02Merge "Allows to render with an OpenGL context inside a TextureView." Romain Guy
2011-05-02Allows to render with an OpenGL context inside a TextureView. Romain Guy
2011-05-02Line endcaps for AA lines are now antialiased. Chet Haase
2011-04-28New widget: TextureView Romain Guy
2011-04-26Apply shaders/filters to text drop shadows. Romain Guy
2011-04-21Enable anti-aliasing for hw-accelerated lines Chet Haase
2011-03-23Fix shaders generation on IMG GPUs. Romain Guy
2011-03-21Add support for drawPoint() and drawPoints(). Romain Guy
2010-12-07Correctly release the OpenGL Canvas on EGL error. Romain Guy
2010-11-10Move all debug flags in a single place. Romain Guy
2010-10-13Color filters were ignored by the program cache fast path. Romain Guy
2010-10-12Simplify black texture fragment shader. Romain Guy
2010-10-11Optimize GLSL shaders. Romain Guy
2010-10-11Improve performance of linear gradients. Romain Guy
2010-10-07Add 3D transforms support to all gradients. Romain Guy
2010-10-06Apply 3D transformations to gradient shaders. Romain Guy
2010-09-21Add support for circular gradients to the GL renderer. Romain Guy
2010-09-20Add support for SweepGradient in the GL renderer. Romain Guy
2010-09-12Correct implementation of saveLayer(). Romain Guy
2010-09-09Add support for advanced blend modes with the framebuffer. Romain Guy
2010-08-10Add extra blending modes. Romain Guy
2010-08-10Fix tons of bugs and add new text rendering support. Romain Guy
2010-08-05Add support for paths. Romain Guy
2010-08-02Add support for ColorFilters. Romain Guy
2010-07-30Refactor Skia shaders handling. Romain Guy
2010-07-29Moved all the rendering code to the new shader generator. Romain Guy
2010-07-27Generate shaders to cover all possible cases. Romain Guy