| Age | Commit message (Expand) | Author |
|---|---|---|
| 2016-07-25 | Remove redundant code for getMappedPointer in PixelBuffer | |
| 2016-02-24 | Aggressively unbind GL_PIXEL_UNPACK_BUFFER | |
| 2016-01-20 | Normalize GL_UNPACK_ALIGNMENT | |
| 2015-07-14 | Clean up unncessary defines | |
| 2015-01-30 | Refactor blending and texture gl state | |
| 2015-01-28 | Move more GL state management to RenderState and its directory | |
| 2015-01-05 | Add overrides and switch to nullptr keyword for all files | |
| 2014-12-23 | Cleanup various clang warnings, use unique_ptrs in several places | |
| 2014-02-21 | Fixes for 64bit in libhwui | |
| 2013-06-21 | Batch 9-patches in a single mesh whenever possible | |
| 2013-06-20 | Add debugging logs for GPU pixel buffers | |
| 2013-06-04 | Enable GPU pixel buffers on OpenGL ES 3.0 devices | |
| 2013-04-11 | Introduce PixelBuffer API to enable PBOs |