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PathCache.h
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2014-06-30
Deep copy SkPath parameter to PathCache task
Chris Craik
2014-06-10
am b1c76a1a: Merge "Tessellate on worker threads" into lmp-preview-dev
Chris Craik
2014-06-10
Tessellate on worker threads
Chris Craik
2014-05-30
resolved conflicts for merge of b68f5f09 to master
Kenny Root
2014-05-30
Fix a resource race bug in PathCache
yuyang
2014-01-03
Use const where possible for drawing parameters
Chris Craik
2014-01-02
Fix Clang warnings/errors
Chris Craik
2013-06-26
Refcount 9-patches and properly handle GC events
Romain Guy
2013-06-04
Introduce Caches::bindTexture() to reduce glBindTexture calls
Romain Guy
2013-03-26
Path precaching creates duplicate cache entries
Romain Guy
2013-03-20
Stop worker threads on memory trim & fix bad pointer access
Romain Guy
2013-03-18
Merge all shapes/paths caches to PathCache
Romain Guy
2013-03-12
Add TaskManager API
Romain Guy
2013-03-11
Precache paths from a worker thread
Romain Guy
2012-11-29
Use LruCache instead of GenerationCache in libhwui
Romain Guy
2011-08-12
Make sure we correctly copy caches keys.
Romain Guy
2011-03-18
Fix paths rendering issues.
Romain Guy
2011-01-20
Remove unnecessary code.
Romain Guy
2010-11-11
Free resources only from the GL context thread.
Romain Guy
2010-11-10
Add new runtime debug flags.
Romain Guy
2010-11-10
Move all debug flags in a single place.
Romain Guy
2010-11-09
Correctly remove unused paths from the cache.
Romain Guy
2010-11-02
Optimize FBO drawing with regions.
Romain Guy
2010-10-18
Small cleanup.
Romain Guy
2010-10-18
Use VBOs to render most geometries.
Romain Guy
2010-10-12
Optimize 9patch rendering.
Romain Guy
2010-10-08
Move GenerationCache to the utils directory.
Romain Guy
2010-09-08
Purge Skia objects from GL caches as needed.
Romain Guy
2010-08-24
Use only one GL context per process, share chaches.
Romain Guy
2010-08-07
Enforce maximum texture size.
Romain Guy
2010-08-06
Automatically cleanup textures that don't fit in the cache.
Romain Guy
2010-08-05
Add support for paths.
Romain Guy