index
:
platform/frameworks/base
banksia-dev
[no description]
Gerrit Code Review
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
libs
/
hwui
/
PathCache.h
Age
Commit message (
Expand
)
Author
2016-10-26
Use Bitmap in Texture.upload
sergeyv
2016-10-12
Fatal abort on invalid state
John Reck
2016-08-22
resolve merge conflicts of 24e38ab to stage-aosp-master
John Reck
2016-08-22
Fix native memory leak caused by small HWUI path cache creation
caiqinl
2016-08-04
HWUI: Cleanup PathCache
sergeyv
2016-07-21
resolve merge conflicts of 5152fd9 to stage-aosp-master
Chih-Hung Hsieh
2016-07-21
Fix google-explicit-constructor warnings in frameworks/base
Chih-Hung Hsieh
2016-04-11
Stop comparing Descriptions with memcmp
sergeyv
2016-02-05
Move several property queries to Properties class
Chris Craik
2016-01-14
Track texture memory globally
John Reck
2015-11-10
Merge "Fix HWUI Path Cache dangling pointer" am: 37bf3ec9d2 am: 7516d4d866
John Reck
2015-11-09
Fix HWUI Path Cache dangling pointer
Digish Pandya
2015-07-30
Replace most usages of utils/Vector.h
John Reck
2015-05-11
Remove usage of Texture::cleanup in PathCache
Chris Craik
2015-03-18
Use glops for text rendering
Chris Craik
2015-03-13
Refactor DisplayList path caching.
Derek Sollenberger
2015-01-28
Move more GL state management to RenderState and its directory
Chris Craik
2014-12-22
Add overrides and switch to nullptr keyword
Chris Craik
2014-10-15
Clean up physical coupling
Tom Hudson
2014-06-30
Deep copy SkPath parameter to PathCache task
Chris Craik
2014-06-10
am b1c76a1a: Merge "Tessellate on worker threads" into lmp-preview-dev
Chris Craik
2014-06-10
Tessellate on worker threads
Chris Craik
2014-05-30
resolved conflicts for merge of b68f5f09 to master
Kenny Root
2014-05-30
Fix a resource race bug in PathCache
yuyang
2014-01-03
Use const where possible for drawing parameters
Chris Craik
2014-01-02
Fix Clang warnings/errors
Chris Craik
2013-06-26
Refcount 9-patches and properly handle GC events
Romain Guy
2013-06-04
Introduce Caches::bindTexture() to reduce glBindTexture calls
Romain Guy
2013-03-26
Path precaching creates duplicate cache entries
Romain Guy
2013-03-20
Stop worker threads on memory trim & fix bad pointer access
Romain Guy
2013-03-18
Merge all shapes/paths caches to PathCache
Romain Guy
2013-03-12
Add TaskManager API
Romain Guy
2013-03-11
Precache paths from a worker thread
Romain Guy
2012-11-29
Use LruCache instead of GenerationCache in libhwui
Romain Guy
2011-08-12
Make sure we correctly copy caches keys.
Romain Guy
2011-03-18
Fix paths rendering issues.
Romain Guy
2011-01-20
Remove unnecessary code.
Romain Guy
2010-11-11
Free resources only from the GL context thread.
Romain Guy
2010-11-10
Add new runtime debug flags.
Romain Guy
2010-11-10
Move all debug flags in a single place.
Romain Guy
2010-11-09
Correctly remove unused paths from the cache.
Romain Guy
2010-11-02
Optimize FBO drawing with regions.
Romain Guy
2010-10-18
Small cleanup.
Romain Guy
2010-10-18
Use VBOs to render most geometries.
Romain Guy
2010-10-12
Optimize 9patch rendering.
Romain Guy
2010-10-08
Move GenerationCache to the utils directory.
Romain Guy
2010-09-08
Purge Skia objects from GL caches as needed.
Romain Guy
2010-08-24
Use only one GL context per process, share chaches.
Romain Guy
2010-08-07
Enforce maximum texture size.
Romain Guy
2010-08-06
Automatically cleanup textures that don't fit in the cache.
Romain Guy
[next]