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path: root/libs/hwui/PathCache.h
AgeCommit message (Expand)Author
2011-08-12Make sure we correctly copy caches keys. Romain Guy
2011-03-18Fix paths rendering issues. Romain Guy
2011-01-20Remove unnecessary code. Romain Guy
2010-11-11Free resources only from the GL context thread. Romain Guy
2010-11-10Add new runtime debug flags. Romain Guy
2010-11-10Move all debug flags in a single place. Romain Guy
2010-11-09Correctly remove unused paths from the cache. Romain Guy
2010-11-02Optimize FBO drawing with regions. Romain Guy
2010-10-18Small cleanup. Romain Guy
2010-10-18Use VBOs to render most geometries. Romain Guy
2010-10-12Optimize 9patch rendering. Romain Guy
2010-10-08Move GenerationCache to the utils directory. Romain Guy
2010-09-08Purge Skia objects from GL caches as needed. Romain Guy
2010-08-24Use only one GL context per process, share chaches. Romain Guy
2010-08-07Enforce maximum texture size. Romain Guy
2010-08-06Automatically cleanup textures that don't fit in the cache. Romain Guy
2010-08-05Add support for paths. Romain Guy