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path: root/libs/hwui/PatchCache.h
AgeCommit message (Expand)Author
2016-12-09Delete dead code John Reck
2016-10-11Linear blending, step 1 Romain Guy
2016-07-21resolve merge conflicts of f53bfc9 to master Stephen Hines
2016-07-21resolve merge conflicts of 5152fd9 to stage-aosp-master Chih-Hung Hsieh
2016-07-21Fix google-explicit-constructor warnings in frameworks/base Chih-Hung Hsieh
2016-07-07Delete old rendering pipeline Chris Craik
2016-05-11Move gl calls from PatchCache to MeshState sergeyv
2016-02-05Move several property queries to Properties class Chris Craik
2015-03-04Patch cleanup, reenable Patch Glops Chris Craik
2015-01-28Move more GL state management to RenderState and its directory Chris Craik
2014-12-22Add overrides and switch to nullptr keyword Chris Craik
2014-10-15Clean up physical coupling Tom Hudson
2013-06-26Refcount 9-patches and properly handle GC events Romain Guy
2013-06-11Avoid 9patch cache lookups when possible Romain Guy
2013-05-28Re-initialize the 9patch cache if cleared with onTrimMemory Romain Guy
2013-05-02Pack preloaded framework assets in a texture atlas Romain Guy
2013-02-15Remove obsolete header file Romain Guy
2012-01-03Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE Steve Block
2011-08-12Make sure we correctly copy caches keys. Romain Guy
2010-12-10Correctly compare strings in UTF-8 instead of UTF-16 Romain Guy
2010-11-30Update 9patch structure when rendering with different divs/colors. Romain Guy
2010-11-10Move all debug flags in a single place. Romain Guy
2010-11-02Optimize FBO drawing with regions. Romain Guy
2010-10-12Remove logging. Romain Guy
2010-10-12Optimize 9patch rendering. Romain Guy
2010-10-08Don't update 9patches on every frame. Romain Guy
2010-09-26Adding display lists to the GL renderer (checkpoint.) Romain Guy
2010-09-08Fix possible infinite loop when purging textures. Romain Guy
2010-08-24Use only one GL context per process, share chaches. Romain Guy
2010-07-08Draw n-patches using OpenGL. Romain Guy